NinjaWarrior Posted November 28, 2006 Share Posted November 28, 2006 How much is the Beta Version of MK3 Quote Link to comment Share on other sites More sharing options...
DreamTR Posted December 1, 2006 Share Posted December 1, 2006 ??? WHat do you mean? Quote Link to comment Share on other sites More sharing options...
hdksb2 Posted November 5, 2007 Share Posted November 5, 2007 I've got an old issue of Electronic Gaming Monthly (around May/June/July '95) with pics from that summer's E3 (or CES ,whatever it was called at the time).In it there are pics of the home versions of Mortal Kombat 3.In those pics are Super NES shots from the graveyard stage.I know it was taken out in the final 16 bit versions,but is there a known prototype of MK3 with the stage in it or was that just a mock up'ed unplayable revision?????I'll try to get scans from this iss. as soon as I can.Thanks. we can try asking boon or tobias, the pic that u have there are from the super snes version of the game, i wonder how would look like 4 the genesis version Quote Link to comment Share on other sites More sharing options...
Giltygear Posted November 16, 2007 Share Posted November 16, 2007 im sure it was just a memory issue. theres a lot of ports from various systems on both 16 bit systems that had to cut things out because of memory constraints. Quote Link to comment Share on other sites More sharing options...
Breakpack Posted November 16, 2007 Author Share Posted November 16, 2007 im sure it was just a memory issue. theres a lot of ports from various systems on both 16 bit systems that had to cut things out because of memory constraints. You aren't allowed pics in your sig... Quote Link to comment Share on other sites More sharing options...
Asaki Posted November 16, 2007 Share Posted November 16, 2007 im sure it was just a memory issue. theres a lot of ports from various systems on both 16 bit systems that had to cut things out because of memory constraints. I concur. Quote Link to comment Share on other sites More sharing options...
hdksb2 Posted December 13, 2007 Share Posted December 13, 2007 can u post all mk3 picture from that magazine plz, the graveyard was in the original version of the game, the reason why it was removed was because the 16bit snes and genesis board didn't have enought memory to support the entire data so they have to remove something from the game and they end it up removing the graveyard from the game. but there is one thing that i still don't understand why they didnt aded on ultimate mortal kombat 3 ???????? Quote Link to comment Share on other sites More sharing options...
A Sprite Posted December 14, 2007 Share Posted December 14, 2007 can u post all mk3 picture from that magazine plz, the graveyard was in the original version of the game, the reason why it was removed was because the 16bit snes and genesis board didn't have enought memory to support the entire data so they have to remove something from the game and they end it up removing the graveyard from the game. but there is one thing that i still don't understand why they didnt aded on ultimate mortal kombat 3 ???????? Same reason Sheeva was cut. Quote Link to comment Share on other sites More sharing options...
+Psionic Posted December 14, 2007 Share Posted December 14, 2007 we can try asking boon or tobias They had no direct involvement with the home console ports. Quote Link to comment Share on other sites More sharing options...
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