neotokeo2001 Posted March 23, 2004 Share Posted March 23, 2004 Out of Gas's new Donkey Kong hack got me thinking.... I looked at Donkey Kong again and I realized how bad Kong and Mario look. Kong still looks weird, but at least it kinda looks like an ape. I made a Super-deformed version of Mario (Heads bigger then the body) and a few other changes. Original Version dk_remix.zip Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted March 23, 2004 Share Posted March 23, 2004 LOL Quote Link to comment Share on other sites More sharing options...
Saikyo Posted March 23, 2004 Share Posted March 23, 2004 Space Invaders AGAIN? Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 23, 2004 Author Share Posted March 23, 2004 I had a really nice fireball sprite, but it was too high to jump over. I had to lower the jump animation by 1 pixel to keep Marios head looking normal when he jumps. I then had to lower the barrels and the Rivet Bugs on level 2 by 1 pixel also. Quote Link to comment Share on other sites More sharing options...
DEBRO Posted March 23, 2004 Share Posted March 23, 2004 I had a really nice fireball sprite, but it was too high to jump over. Look at my disassembly and you should be able to change the jump altitude and length of jump easily. Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 23, 2004 Author Share Posted March 23, 2004 I had a really nice fireball sprite, but it was too high to jump over. Look at my disassembly and you should be able to change the jump altitude and length of jump easily. Very nice Disassembly. I've never had luck with compiling disassemblies. I tried to run DASM on the Donkey Kong disassembly, no luck. Any idea what I did wrong?? I used Wordpad to make the changes. C:My Documentsatari 2600DASMdasm dk.asm -f3 -testa.bin DASM V2.20.07, Macro Assembler ©1988-2003 --- Unresolved Symbol List temp 0000 ???? (R ) missle1Size 0000 ???? (R ) --- 2 Unresolved Symbols Fatal assembly error: Source is not resolvable. Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted March 23, 2004 Share Posted March 23, 2004 Fatal assembly error: Source is not resolvable. Line 297 is missing an 'i': temp = missile1Size Quote Link to comment Share on other sites More sharing options...
DEBRO Posted March 23, 2004 Share Posted March 23, 2004 Line 297 is missing an 'i': Thanks Thomas, I was typing too fast to catch that in the original posting Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 23, 2004 Author Share Posted March 23, 2004 Line 297 is missing an 'i': Thanks Thomas, I was typing too fast to catch that in the original posting Success!! You guys are the best. It sure beats changing dots in Hack-o-Matic. Now, How can I horribly mutilate Donkey Kong?!!! Quote Link to comment Share on other sites More sharing options...
Out_of_Gas Posted March 23, 2004 Share Posted March 23, 2004 Well, I think I just mutilated Mario in this one LOL!!! This is Mr. Strong. Your "goil" was taken by that big ape. This probably will really reak, but have fun anyway. I had fun tinkering with this one, and I may work some more on it. mrstrong.zip Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 24, 2004 Author Share Posted March 24, 2004 It's amazing how many different ideas I have already tried. Here is one called PopKong that goes with Out of Gas's Mr Strong. I updated the Ape a little. popkong.zip Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 24, 2004 Author Share Posted March 24, 2004 Well, I think I just mutilated Mario in this one LOL!!!This is Mr. Strong. Your "goil" was taken by that big ape. This probably will really reak, but have fun anyway. I had fun tinkering with this one, and I may work some more on it. Keep going. It looks good so far. I went back to look at my PopKong hack and it had a really horrible looking Bluto instead of an ape. As you can see above, I put the ape back in. PICS BELOW are from Out of Gas's Mr. Strong Hack. Quote Link to comment Share on other sites More sharing options...
Out_of_Gas Posted March 24, 2004 Share Posted March 24, 2004 That rocks! The climbing looks sweet! Maybe on day, in the next million years, I might be able to hack like that. I guess my best hack was of StuntCycle. I was known as STUNT_CYCLE_RULES!! then. But thats another story. Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 24, 2004 Author Share Posted March 24, 2004 That rocks! The climbing looks sweet! Maybe on day, in the next million years, I might be able to hack like that. I guess my best hack was of StuntCycle. I was known as STUNT_CYCLE_RULES!! then. But thats another story. You have never seen the piles of bad hacks that I have done. I go over a sprite many times before it looks decent. If you have been to my website, then you will see that several of my early hacks were Ant games. I learned early on that bugs(or Space Invaders) are the easiest graphics to make. That is why I have used the Space Invader type enemies so often. I recommend doing a hack on one of the following games: Megamania Demon Attack Pheonix Just make some weird looking bug creatures for enemies. You're doing a great job, I look forward to seeing more. Quote Link to comment Share on other sites More sharing options...
Out_of_Gas Posted March 24, 2004 Share Posted March 24, 2004 Thanks. That means a lot to me. Here is a updated version called Save Olive!!!!. I am trying to remove most of the hammer(to make it look like a spinach can). But I improved the head on the hero. I just hope 1 day, to put some of this stuff on a cart. LOL I'd buy it(prob the only 1 LOL)! saveolive___.zip Quote Link to comment Share on other sites More sharing options...
ATARI TROLL Posted March 24, 2004 Share Posted March 24, 2004 Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted March 24, 2004 Author Share Posted March 24, 2004 Thanks. That means a lot to me. Here is a updated version called Save Olive!!!!. I am trying to remove most of the hammer(to make it look like a spinach can). But I improved the head on the hero. I just hope 1 day, to put some of this stuff on a cart. LOL I'd buy it(prob the only 1 LOL)! AtariAge and Packrat Videogames can both make a cart of a hack for you. I have never used AtariAge, but I can say that Packrat does a terrific job. I corrected the color on your Popeyes forehead. save_olive.zip Quote Link to comment Share on other sites More sharing options...
Out_of_Gas Posted March 24, 2004 Share Posted March 24, 2004 Cool. Thanks. I may get the courage up, and see what I can do, or needs to be done then. Thanks for fixing the color too. Quote Link to comment Share on other sites More sharing options...
Out_of_Gas Posted March 24, 2004 Share Posted March 24, 2004 Also any tips on hacking better, I will greatly appreciate it. I may have to change Popeye to something else. I dont think a cart of that would surface. But it would be nice. Quote Link to comment Share on other sites More sharing options...
StanJr Posted March 24, 2004 Share Posted March 24, 2004 guys, when you get a FINAL version of these hacks, could you please PM me a bin of it. I'm losing my mind trying to keep track of all these hacks and people keep working on them and then changing them, and it makes me crazy. I'll be posting an update in the 2004 Hacks thread tomorrow to this same effect, but since you two seem to be going nuts here, I thought I'd alert you right away. Thanks, gents. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.