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eprom needed of beta version senso 7800 dx


Heaven/TQA

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hi guys!

 

 

how much would it cost for me if someone of you guys (prefarable in germany) could

burn me the existing Senso 7800 dx on an real cart??? i have an interesting guy

who would pay for it... (really... my 1st

customer... )

 

hope to here from you guys soon...

http://www.s-direktnet.de/homepages/k_nadj/a7800.html

 

ps. still waiting for your highscores...

pss. maybe in q3/2002 will be a bemani clone ready for the 7800... just a thought...

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quote:

Originally posted by Heaven/TQA:

how much would it cost for me if someone of you guys (prefarable in germany) could

burn me the existing Senso 7800 dx on an real cart???

 

I'm in the USA, but I may be able to help you out on this one. I'll have to figure out what cart this will fit on. Do you want to burn your pre-Alpha version, or is there another version that you have? I'm assuming you'll want the encryption header?

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quote:

Originally posted by Heaven/TQA:

How much would it cost for me if someone of you guys (prefarable in germany) could

burn me the existing Senso 7800 dx on an real cart??? i have an interesting guy

who would pay for it... (really... my 1st

customer... )


 

Hmm... it seems kind of odd to me to be selling before the final copy is ready. I can understand versions for people for testing, but this seems a little premature to me, to be an actual "sale". Are you sure you want to do this? I think you would generate better end sales to have a "finished product" date, and sell them all at one time then, when fully tested and perfected.

 

Besides, you may not be aware, but you have a large burden on your shoulders-- you're the first 7800 homebrewer to actually have a saleable product (with the exception of the monitor cart, back in the day). You will hav ethe "Edtris" of the 7800. The last game to come out for the system was in '91, I believe, and after that no one has touched the system.

 

Personally, I love the 7800 because of what came out for it-- awesome games that I thought rivaled Nintendo's in originality, graphics, and complexity. Midnight Mutants is one such game, and is one of my favorites.

 

But to have a beta-version floating around out there just to get some extra cash... well, that just doesn't seem right to me. I'd think it truer to the 7800's library to release a final copy that blows our minds and reminds us why we love the system so much.

 

But I digress...

 

Anyway, it might be a better idea to trim the EPROM size down... they don't make 48K EPROMS, as they only come in 2^n size packages, which limits you to 32K or 64K.

 

I don't know how difficult each cart is to make... I believe a 32K board needs a chip inverter (7404) and a 32K EPROM, and that's about it. There may be more difficult logic with the 48K game, or perhaps not (I believe there are 64K readable with the 7800's address lines, with the lower 16K being system... not sure though).

 

What range of $$$ are we talking, anyway?

 

-John K. Harvey

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quote:

Originally posted by Mitch:

From what I recall, for a 48k game. You use a 64k chip with the first 16k being empty.

Oh, and if you are going to make a cart version don't forget to remove the A78 header file.

 

 

Mitch


 

 

As always thanks Mitch.

 

I noticed that the file is actually 48.1k in size. Do you think it will still work, even though it wont have exactly 16k empty in the begining?

 

If it won't work, is there a way to make the file exactly 48k?

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