Curt Vendel Posted August 20, 2004 Share Posted August 20, 2004 Hi everyone, Well I think everyone has been VERY patient waiting for the ROM release. It still not working totally correct in emulation (still has a band of color across the cockpit window which is doesn't have on the real board). This was a WIP progress, but gives you an idea of what the game would've eventually had been like on the Atari 7800, enjoy! This ROM board was given to me to Steve Golson to get back up and running and I'd like to give a big round of thanks to him and the GCC guys. Curt rescue.zip Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted August 20, 2004 Author Share Posted August 20, 2004 Almost forgot to mention, some of the other unreleaased protos will be made available as well shortly, thanks. Curt Quote Link to comment Share on other sites More sharing options...
+-^CrossBow^- Posted August 20, 2004 Share Posted August 20, 2004 This is SOOO Buttery smooth!!! Literally, this would have been the Fractalus we all wanted with slightly better graphics, at least the cockpit looks better, the outside graphics appear to be the same as the 5200 graphics. But the actual ship and motion movements is about 100x smoother overall! Too bad this wasn't finished up more... BTW... who is Blazer? Quote Link to comment Share on other sites More sharing options...
Tempest Posted August 20, 2004 Share Posted August 20, 2004 Makes me wonder why they picked up and finished Ballblazer but not Rescue on Fractalus. Maybe ROF wasn't far enough along to finish (although it looks fairly far along to me). I wonder if some enterprising young 7800 programmer could finish it? Tempest Quote Link to comment Share on other sites More sharing options...
+Mitch Posted August 20, 2004 Share Posted August 20, 2004 Hmm, it almost looks like the 2K of RAM is mapped in the middle (actually closer to the end) of the ROM. Any prgrammers care to disassemble it and see if that's correct? Mitch Quote Link to comment Share on other sites More sharing options...
+Mitch Posted August 20, 2004 Share Posted August 20, 2004 Makes me wonder why they picked up and finished Ballblazer but not Rescue on Fractalus. Maybe ROF wasn't far enough along to finish (although it looks fairly far along to me). Probably because of the extra RAM it required. Mitch Quote Link to comment Share on other sites More sharing options...
Tempest Posted August 20, 2004 Share Posted August 20, 2004 Probably because of the extra RAM it required. Could be, but then again Ballblazer required an extra Pokey chip. Tempest Quote Link to comment Share on other sites More sharing options...
Albert Posted August 20, 2004 Share Posted August 20, 2004 Probably because of the extra RAM it required. Could be, but then again Ballblazer required an extra Pokey chip. I would not be surprised if Rescue on Fractalus also would have had a POKEY chip on board. That, combined with extra RAM, may have really helped to sink it. ..Al Quote Link to comment Share on other sites More sharing options...
bcprs1 Posted August 20, 2004 Share Posted August 20, 2004 Nice, I have to give this a shot later. Quote Link to comment Share on other sites More sharing options...
Mot Posted August 20, 2004 Share Posted August 20, 2004 has anyone tried on the CC2? and what setting? or will it work? Quote Link to comment Share on other sites More sharing options...
ApolloBoy Posted August 20, 2004 Share Posted August 20, 2004 All I can say is... Wow. Quote Link to comment Share on other sites More sharing options...
birdie3 Posted August 20, 2004 Share Posted August 20, 2004 Almost forgot to mention, some of the other unreleaased protos will be made available as well shortly, thanks. You da' man!!! This is absolutely one of the coolest things I have ever seen in this hobby. Totally freakin' cool!!!! A big round of applause for this guy!!! Quote Link to comment Share on other sites More sharing options...
AtariLeaf Posted August 20, 2004 Share Posted August 20, 2004 Yes I just tried it in MESS. I used to have a disk copy of this game on my coco 3. One of my favorities. Congrats on the great work in getting this game out. Quote Link to comment Share on other sites More sharing options...
Gregory DG Posted August 20, 2004 Share Posted August 20, 2004 has anyone tried on the CC2? and what setting? or will it work? Firstly, the .a78 format won't work with the CC2. I tried simply renaming it to a .bin and tried a few different settings with no luck. Quote Link to comment Share on other sites More sharing options...
Trip_Cannon Posted August 20, 2004 Share Posted August 20, 2004 Wow!! This one would have been amazing!! Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted August 20, 2004 Share Posted August 20, 2004 Perhaps when the 7800 was finally released, they had an idea of the sales figures for both games on the 5200 and other platform? Anyone know if BALLBLAZER sold better? Quote Link to comment Share on other sites More sharing options...
gdement Posted August 21, 2004 Share Posted August 21, 2004 has anyone tried on the CC2? and what setting? or will it work? Firstly, the .a78 format won't work with the CC2. I tried simply renaming it to a .bin and tried a few different settings with no luck. You'd need to strip off the first 128 bytes to return the a78 to .bin format. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted August 21, 2004 Share Posted August 21, 2004 That's pretty cool, even in its current state. That was one of the Lucasfilm games (Ballblazer being the other) written up in Electronic Games for the September 1984 issue, and was one of the reasons I wanted to buy a 7800 (which was also previewed in the same issue). I looked for this game forever for the 7800, but of course it was never released. The future of the 7800 looked so promising at the time... The Lucasfilm article in EG was pretty good, and went into some depth on both games. If I have the chance, I'll scan it in and post it somewhere. Looks like there was a little rivalry between programmers (top left of screen): Quote Link to comment Share on other sites More sharing options...
SS Posted August 21, 2004 Share Posted August 21, 2004 has anyone tried on the CC2? and what setting? or will it work? Firstly, the .a78 format won't work with the CC2. I tried simply renaming it to a .bin and tried a few different settings with no luck. You'd need to strip off the first 128 bytes to return the a78 to .bin format. Once again, is there a kind and brilliant soul out there who could help the idiots (like me ) with this? Thanks, SS Quote Link to comment Share on other sites More sharing options...
Mot Posted August 21, 2004 Share Posted August 21, 2004 has anyone tried on the CC2? and what setting? or will it work? Firstly, the .a78 format won't work with the CC2. I tried simply renaming it to a .bin and tried a few different settings with no luck. You'd need to strip off the first 128 bytes to return the a78 to .bin format. So is this the same as 7800 Crossbow and Alien Brigade as the menu generate can fix them by moving the first 128 * 1024 extra bank from the start to the end of the ROM file? Quote Link to comment Share on other sites More sharing options...
King Atari Posted August 21, 2004 Share Posted August 21, 2004 Two words: Freakin' Sweet. Almost forgot to mention, some of the other unreleaased protos will be made available as well shortly, thanks. *Keeps fingers crossed for Missing in Action* Quote Link to comment Share on other sites More sharing options...
kenfused Posted August 21, 2004 Share Posted August 21, 2004 Turning on the RAM and bank switched options in the a78 header seems to make a little change in mess? rescue2.zip Quote Link to comment Share on other sites More sharing options...
Mot Posted August 21, 2004 Share Posted August 21, 2004 Turning on the RAM and bank switched options in the a78 header seems to make a little change in mess? This works a ton better for me, now you can see more! Thank you kenfused. Quote Link to comment Share on other sites More sharing options...
+Mitch Posted August 21, 2004 Share Posted August 21, 2004 Here's the plain bin for the CC2. Mitch rescue.zip Quote Link to comment Share on other sites More sharing options...
SS Posted August 21, 2004 Share Posted August 21, 2004 Here's the plain bin for the CC2. Mitch Thanks! What settings are y'all using for the CC2? I'm getting a lot of garbled graphics on the screen. Quote Link to comment Share on other sites More sharing options...
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