Jump to content
IGNORED

A li'l game...kinda fishie...


vdub_bobby

Recommended Posts

optional Atari Vox support, we aren't all made out of money. ;)

No kidding. Shameful as it is, I don't even own a 2600 (yet) :)

 

Saving my pennies for that. After I have that in hand, probably the Kroko Cart is next on my shopping list, and then maybe the Atari Vox.

 

Of course, once one of the emulators can emulate the AVox, I won't need to buy it to code for it =)

Link to comment
Share on other sites

sure, I just don't want a game whose play is based around a sound effect or voice effect I can't hear because I don't have an add-on.  Imagine Activision's Dolphin, but you can only hear the sonar via Atari Vox.   :sad:

 

It is the programmer's choice or course. Personally I would welcome a game that used the AtariVox extensively .. including gameplay clues.

 

Rob Mitchell, Atlanta, GA

Link to comment
Share on other sites

having a LOT more fun now! I love the new physics sans gravity! I love the sharks and the mean looking fish! Not so worried about only having the one life anymore.

 

Couple of observations, ideas.

 

First, is the game too easy? My first time out I got 740 pts and achieved what appeared to the be the biggest level of fishdom.

 

Could you start out moving slower, making it harder to catch and avoid being caught, but easier to manage the physics, then as you get bigger you get faster, making it easier to catch and escape, but more hazardous to manage the physics?

 

I see some of the fish move pretty fast, but even in the upper stages of the game, the majority of the fish are slow movers. Any chance of speeding more of them up?

 

I want to be a shark! Any chance of sneaking in a magical fish that could make me a shark? The limitation could be that I could eat anything, but other sharks could also eat me? Like say, if I attack a shark head on, he eats me, but if I get him by the tail he is mine!

 

 

I'm having a lot of fun with this game. What are you going to end up calling it?

 

Great work!

 

Stan :)

Link to comment
Share on other sites

Could you start out moving slower, making it harder to catch and avoid being caught, but easier to manage the physics,  then as you get bigger you get faster, making it easier to catch and escape, but more hazardous to manage the physics?

Good idea. The larger the fish, the more inertia!

Link to comment
Share on other sites

Someone should make a port of this:

 

http://www.freshpulp.com/fishtank/fishtank.html

 

It's a similar game, but you feed your fish food when he's hungry.. you buy more fish when they die.. you buy other stuff to protect your tank from predators. The fish poop out money and you gotta catch them.

Thats a pretty fun little java game. I spend like an hour on it last night.

 

I've still gotta try the 2600 fishie tho. It looks fun too. 8)

Link to comment
Share on other sites

Could you start out moving slower, making it harder to catch and avoid being caught, but easier to manage the physics,  then as you get bigger you get faster, making it easier to catch and escape, but more hazardous to manage the physics?

Good idea. The larger the fish, the more inertia!

 

Thanks for the suggesions and ideas, folks :)

 

Actually, the version you guys are playing (I assume) has inertia implemented - the bigger you are, the slower you accelerate (i.e., the slower you slow down and the slower you speed up). The effect isn't very big, though, so I'm not surprised that it wasn't obvious.

 

I see some of the fish move pretty fast, but even in the upper stages of the game, the majority of the fish are slow movers. Any chance of speeding more of them up?

Yup.

 

I want to be a shark! Any chance of sneaking in a magical fish that could make me a shark? The limitation could be that I could eat anything, but other sharks could also eat me? Like say, if I attack a shark head on, he eats me, but if I get him by the tail he is mine!

Heh heh. Maybe I'll let you be the shark...maybe an easter egg or something :)

 

I'm having a lot of fun with this game. What are you going to end up calling it?
I dunno. Anybody have any ideas?

 

Oh, and I am very very close to finishing the 1k version (have about 14 bytes left to trim :) and then I can get back to the 2k/4k version and add all those nifty features you all want. Right now, the request list is something like this:

-title screen

-animated fishies

-different/better physics

-sound effects

-better difficulty levels (starts easier, gets harder)

 

And, of course, I have my own list of modifications/improvements I want to add. Should have the 1k version done in the next day or so and hopefully a groovy update to the bigger version by the end of the week. I'm glad you guys like it!

Link to comment
Share on other sites

Could you start out moving slower, making it harder to catch and avoid being caught, but easier to manage the physics,  then as you get bigger you get faster, making it easier to catch and escape, but more hazardous to manage the physics?

Good idea. The larger the fish, the more inertia!

 

You guys are talking about two different things, I think - but I like them both! I'll probably try to incorporate both things:

 

Small:

High acceleration (quick starts and stops)

Low top speed

 

Big:

Slow acceleration (slow starts and stops)

High top speed

 

It makes intuitive sense, plus it is an easy way to give it a natural difficulty curve. As long as I implement it right!

Link to comment
Share on other sites

This is a fun game! :)

 

I'm having a lot of fun with this game. What are you going to end up calling it?
I dunno. Anybody have any ideas?

 

As for a title, when I first tried this, the thought I had was hearing the voice of a mob boss say something like, "If you don't pay up, you'll be Swimmin' with the Fishes !" ;)

Link to comment
Share on other sites

Anybody have any ideas?

 

Fish Tank

 

Fish Tank Plus (Sears Version!) :wink:

 

Swim for your life!

 

Survival of the Fishes

 

Nibbles the Fish!

 

Swimming Survival

 

Fishy Soup

 

Eat or be Eaten!

 

Aquatic Food Chain

 

Aquarium Challenge

 

Oceanic Food Chain

 

Oceanic Challenge

 

Under the Sea

 

Fishy Food

 

Fishes for Brains

 

Herring Helper

 

Fish Bone Soup

 

Fish Fry

 

Fried Fish

 

Fish Gulp!

 

Bikini Bottom Feast!

 

Fish Feast!

 

How are those???

 

Rob Mitchell, Atlanta, GA

Link to comment
Share on other sites

I'm having a lot of fun with this game. What are you going to end up calling it?
I dunno. Anybody have any ideas?

:idea: Never ask that question before the game is finished! :D

 

Fish! Fish! Fish!

Too much fish

The winner eats them all

Eat or die

Gorge!

Big is beautiful

Fishing for life

A fish's life

Fish Mac

...

 

:)

Link to comment
Share on other sites

See what you started? ;)

 

Finding Nemo (copyright infringement version)

Eating Nemo (just asking for trouble version)

Fishing Derby II: Fishies' Revenge (Activision cease and desist version)

Ichthyology Gran Prix

Texas Goldfish Massacre

Fish 'n' Chips - hold the Chips

Lockjaw II (which would be immediately withdrawn, and renamed "Shark Attack II")

Even Funkier Fish

Under-Sea Battle

Die, Fish, Die!

Omega 3 (bonus points if you figure this one out)

Turbo (nothing to do with fish, but it would sell to collectors)

Swordquest: Fishworld

Dolphin-Safe Tuna

Cannibal Fish

You Can Tune a Piano, But You Can't Tuna Fish

 

I'll stop now, before I hurt myself. :roll:

Link to comment
Share on other sites

Too late. I never should've found this site.

 

But these are just for the halibut...

 

Codbat

Target Fin

Herring Cannonball

Stellar Trout

Sturgeon's Apprentice

Guppy 500

Puffer Position

Troutlaw

Salmon Bomber

Kung Fugu Master

Snapper Command

Tomcatfish: The F-14 Fish Simulator

 

That's more than enough. :roll:

Link to comment
Share on other sites

Very cool. The animation is coming along nicely.

 

I like it that when you get to be a really big fish, all you can do is just kind of float lazily around and just grab whatever food passes by (I've spent many an afternoon just like that).

 

A few suggestions:

 

How about dying if you hit the surface. Fish + air = floater.

 

I'd be great to see little bubbles floating up when you eat another fish (maybe using missile graphics?).

 

It feels like there needs to be an incentive to keep eating, otherwise you can just sit in one row and move up and down until a suitable fish comes along. How about a life meter? If you don't keep eating, it goes down. As it goes down, you shrink. If you shrink too small, you're history.

 

Related to that, how about a "dart" feature, where if you hit the fire button, you can quickly dart out of trouble, but at the expense of some of your life meter?

 

It'd be cool if the shark's could double-back on you if you swim behind them. I like the sharks. :D

 

Do you grow faster if you eat bigger fish? It looks like you do, but I'm not sure.

 

How about adding an electric eel or jellyfish? It could come out and chase you if you go too long between eating fish. (Sort of like the pterodactyl in Joust.) Not sure if that would work without flickering though. :ponder: Maybe it would just come out whenever you crossed an empty row.

 

Anyway, just some fishfood for thought. ;)

Link to comment
Share on other sites

Loving the changes! Loving.

 

The new physics are great. The big ol' fish is slow to start, but picks up speed and is hard to control. I can't tell you how many near misses I had with the shark! Wonderful!

 

I love the seaweed! Beautiful!

 

I do think some kind of life meter would be good, so that once you get to the max fish size you have some reason to keep trying for fish. Optimally, like Nathan said, if you fail to eat enough in time, you will shrink back down to the next smallest size until finally you are back to little fish again (I don't think you should go so far as to die).

 

Absolutely wonderful. You have some major programming skills.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...