Nukey Shay Posted March 18, 2005 Share Posted March 18, 2005 Nope...the only thing that I'm working on is doing the labelling - enough to the point that the program can be divided up between 2 banks...then add in animation tables for each of the objects. The game kernal is very similar to Adventure's, so once it's done it will be very easy to add in GFX frames, screens, etc. much like you would do with 8k Adventure's "tutorials". Here's a copy of the disassembly so far: superman.zip Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.