PacManPlus Posted April 25, 2005 Author Share Posted April 25, 2005 (edited) OK, thanks to someone over at GP32x, I finally did get the Atari 800 emulator running and all three of the games do work on the GP32. I did notice that Hanglyman still has a couple of "bugs" that you took out of Pacman Plus and original Pacman. By far the biggest of these is the monsters staying blue forever on no blue boards. Did you fix that for the Hanglyman carts you made up? --Jason 842982[/snapback] Unfortunately, no - as that bug was very elusive, and I only figured it out recently - after I made up (and sold) all of the Hangly-Man carts Edited April 25, 2005 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Elthesh Posted April 25, 2005 Share Posted April 25, 2005 I have to say, I really like Atariboy's label. It's the same style as the Hangly Man one, would fit well with the pseudo Pac Man series you have going and it nice and colorful, lol. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 25, 2005 Author Share Posted April 25, 2005 (edited) I have to say, I really like Atariboy's label. It's the same style as the Hangly Man one, would fit well with the pseudo Pac Man series you have going and it nice and colorful, lol. 843403[/snapback] You know what... You're right - consistency is a wonderful thing. That's a great idea. Thanks! Bob Edited April 25, 2005 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted April 25, 2005 Share Posted April 25, 2005 Being a huge Pac-man fan...I'm really looking forward to a cart of this. Great work PMP! Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 26, 2005 Author Share Posted April 26, 2005 (edited) Being a huge Pac-man fan...I'm really looking forward to a cart of this. Great work PMP! 843616[/snapback] Thank you very much I am really enjoying this... I was just thinking; the only pac variations left that the 5200 does not have now are: Pac & Pal (hmmm.... severe hacking to the Super Pac-Man prototype?) New Puck X / 2 (different maze - would be somewhat difficult to do because of the quick little turns on it) Miss Pac Attack (hmmm, another idea there) Pac-Mania (interesting to see how it would look on the 5200 - kenfused?) Am I missing any? I do not count Pac Man Jr. (The Pinball / Video Game hybrid for obvious reasons) and Professor Pac-Man (which is just a quiz game with the 'Pac-Man' name splashed on it) It would be cool to have a system that has all of the different variations on it... Edited April 26, 2005 by PacManPlus Quote Link to comment Share on other sites More sharing options...
+Trebor Posted April 26, 2005 Share Posted April 26, 2005 I do not count Pac Man Jr. (The Pinball / Video Game hybrid for obvious reasons) Small correction: Baby Pac-Man is the Pinball/Video Game Hybrid: http://www.klov.com/game_detail.php?letter=B&game_id=6987 Jr. Pac-Man is already available here: http://www.atariage.com/software_page.html...wareLabelID=790 For any that are interested, Baby Pac-Man is very nicely emulated (As good as Pinball emulation/simulation can be for now), under Visual Pinball/Visual PinMAME: http://www.vpforums.com/vptables/info/disp...ble=baby_pacman The above is actually a screen capture of an older revision. It looks even better now. Screenshot(s) really does not do the emulation justice. It is much better when you play (Especially at higher resolutions - 800x600 looks good, 1024x768 great, 1600x1200 looks fantastic). -Trebor Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 26, 2005 Author Share Posted April 26, 2005 I do not count Pac Man Jr. (The Pinball / Video Game hybrid for obvious reasons) Small correction: Baby Pac-Man is the Pinball/Video Game Hybrid: http://www.klov.com/game_detail.php?letter=B&game_id=6987 Jr. Pac-Man is already available here: http://www.atariage.com/software_page.html...wareLabelID=790 -Trebor 844174[/snapback] Allright, allright - Baby Pac-Man was what I meant... It was late when I posted that Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted April 26, 2005 Share Posted April 26, 2005 What about some of the Pac-Man hacks that were released like Piranah: http://www.klov.com/game_detail.php?letter=P&game_id=9026 I think Pac-Land would be cool, but it would have to be written from scratch. Quote Link to comment Share on other sites More sharing options...
Breakpack Posted April 26, 2005 Share Posted April 26, 2005 I could have sworn I saw a Miss Pac Plus hack in an arcade once (or a laundromat) where the ghosts behaved like they do in Pac Man Plus with the energizers and the ghosts with the flags on their heads.....anyone?? Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted May 4, 2005 Share Posted May 4, 2005 Hey PMP, is this complete? Just wondering since you started on 7800 Pac-Man. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted May 4, 2005 Author Share Posted May 4, 2005 I have not heard any complaints, and I've been playing it myself, so I think it's safe to say yes, it's complete Quote Link to comment Share on other sites More sharing options...
Lord Helmet Posted May 4, 2005 Share Posted May 4, 2005 I have not heard any complaints, and I've been playing it myself, so I think it's safe to say yes, it's complete 849180[/snapback] Any chance you will be releasing this on cart? Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted May 5, 2005 Author Share Posted May 5, 2005 I hope to eventually... I just can't at the moment... (Thanks for the interest) Quote Link to comment Share on other sites More sharing options...
+Trebor Posted May 7, 2005 Share Posted May 7, 2005 I could have sworn I saw a Miss Pac Plus hack in an arcade once (or a laundromat) where the ghosts behaved like they do in Pac Man Plus with the energizers and the ghosts with the flags on their heads.....anyone?? 844370[/snapback] You mean this: http://www.klov.com/game_detail.php?letter=M&game_id=8783 It is in MAME in case your interested. -Trebort Quote Link to comment Share on other sites More sharing options...
jwierer Posted May 9, 2005 Share Posted May 9, 2005 I have not heard any complaints, and I've been playing it myself, so I think it's safe to say yes, it's complete 849180[/snapback] Thanks for the awesome hack. I've been playing this for weeks and I couldn't wait for a cart so I made my own this weekend (attached). I wanted something that incorporated the original Pacman Plus marquee so I went with my own label. The only complaint I have of Pacman and any of the 5200 variants is the collision detection on the power pellets. On the original arcade if you were even touching a power pellt as a ghost touched you, they would turn blue. On the 5200 if you're eating a power pellet and the ghost touches you, you die. It seems like the logic order is off. Does it check for a ghost collision before a power pellet collision? -Jeff Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted May 9, 2005 Share Posted May 9, 2005 I could have sworn I saw a Miss Pac Plus hack in an arcade once (or a laundromat) where the ghosts behaved like they do in Pac Man Plus with the energizers and the ghosts with the flags on their heads.....anyone?? 844370[/snapback] You mean this: http://www.klov.com/game_detail.php?letter=M&game_id=8783 It is in MAME in case your interested. -Trebort 851077[/snapback] That's not the game he described. No flags. Tho there were variations of this game (Ms.Pac itself began as a hack)...the version that I played back in the day had mazes that differed from Ms Pac Attack's. Speculation: It could be that they incorporated the 5e and 5f roms from the "official" Pac Plus into the Ms Pac Attack boards (in addition to the maze GFX, 5e has the lower fruit symbols...while 5f holds the moving sprite data). As a quick test, I simply moved 5f from the PacPlus romset into a copy of MsPacAtk...set up a new directory to move all my Pac Mame romsets to (so fuzzy name compares won't work), and moved the new romset into the old roms directory. It griped that the checksum was wrong, but PacMame still ran it. Aside from some character glitches (due to Pac Plus not having enough info for the Pac sprite, it worked). Dunno much about hacking Mame roms, but there's some editors out there to perfect it. The fruits were all changed to be the PacPlus versions (tho the colors need tweaking), and the monsters have little flags. This is the glitchy romset that I stuck together. Runs under PacMame 37b12...but you could use the same method to create a newer one. Be sure to copy your REAL version of MsPacAtk.zip to a safe location before trying this :!: mspacatk.zip Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted May 9, 2005 Author Share Posted May 9, 2005 (edited) Hey Jeff: Thanks for the compliments I agree with you, I don't exactly care for the collision detection of Atari's Pac-Man either, but that is beyond my knowledge to fix. BTW - VERY cool label Edited May 9, 2005 by PacManPlus Quote Link to comment Share on other sites More sharing options...
Brad2600 Posted May 22, 2005 Share Posted May 22, 2005 Dumb question, but how do I get the game to run in MESS? I got the opening screen but couldn't figure out how to get past it. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted May 23, 2005 Author Share Posted May 23, 2005 Hey Kepone! I think the 5200 is still not working completely in MESS, try using jum52 - that one works well Quote Link to comment Share on other sites More sharing options...
Shannon Posted June 10, 2005 Share Posted June 10, 2005 This is just more a guess than anything. But from what I remember in the 5200 pac-man is that the power pellets would blink and the only time the collision problem would occur is when the pellet is invisible or gone. Hence most likely a hardware sprite/collision issue? Or does 5200 pac-man use software collision detection? Quote Link to comment Share on other sites More sharing options...
procyon Posted April 16, 2007 Share Posted April 16, 2007 Hello. I was just curious, how easy would it be to create an Atari 400/800 ROM out of the 5200 version of the ROM? The reason I ask is I am trying to use the GP2X a800 emulator, and I can't for the life of me understand how to get it read the GP2X joystick as the 5200 joystick. Perhaps someone reading this can explain how to adjust the .men menu files to make that work, but I would love to have this hack as a computer ROM anyway. Thanks very much. Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted April 26, 2007 Author Share Posted April 26, 2007 Hi - Unfortunately I don't know how to convert the game frrom the 5200 to the 400/800... Can anyone do this for him? Thanks! Bob Quote Link to comment Share on other sites More sharing options...
kenfused Posted May 11, 2007 Share Posted May 11, 2007 Hi - Unfortunately I don't know how to convert the game frrom the 5200 to the 400/800... Can anyone do this for him? Thanks! Bob Was Pacman originally an 8K rom? It looks like the game was maybe 8K and some of the hack added stuff are in the other 8K. If this is true and you would be willing to convert it to a one chip version I would try to convert it. (it would make it easier). Quote Link to comment Share on other sites More sharing options...
PacManPlus Posted May 14, 2007 Author Share Posted May 14, 2007 Hey Ken: Yes, but it was in a 16K ROM (the first 8K was blank, which I was glad about because there didn't seem to be any room for the extra code). I don't have compilable source for that; I hand-assembled everything so I could put it directly into the ROM via Hack-O-Matic. Bob Quote Link to comment Share on other sites More sharing options...
kenfused Posted May 14, 2007 Share Posted May 14, 2007 After closer inspection it looks like the original was 12K, which makes sense I guess since the 8K 8bit version lacked cartoons. Quote Link to comment Share on other sites More sharing options...
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