Feralstorm Posted May 26, 2005 Share Posted May 26, 2005 On Classicgaming.com, the FB 2.0 article states that the toggle switches would have been more costly to reproduce and that the buttons are more kid friendly. This is not a kids product! And those red little buttons look odd... Regards 861922[/snapback] Not a kids product? Better tell everyone to make sure to ask for I.D. before allowing purchase then. Ya know, I'd LOVE to see some screengrabs from Lunar Lander, Asteroids Deluxe, Space Duel, and anything else that's new on this bugger. (watch now as we see... a title screen! BWAAH!!) Quote Link to comment Share on other sites More sharing options...
keilbaca Posted May 26, 2005 Share Posted May 26, 2005 But if they're going for retro - enough to have the woodgrain - why not keep the toggle switches, or at least something that looks like toggle switches, rather than red and orange plastic buttons? Still, it will be a minor nit, if the games look and sound right. On Classicgaming.com, the FB 2.0 article states that the toggle switches would have been more costly to reproduce and that the buttons are more kid friendly. 859989[/snapback] definitely would of cost more! who knows, maybe someone on ebay will be selling mod kits for the flashback 2.0 OY VAY! 859993[/snapback] I'm lousy with solder and can't mod electronics; I hope someone makes a cart port kit for electronic dummies like me, or mods them at a reasonable price. Or I could just go and get another console Nahhh! Looking forward to the FB 2.0! 859997[/snapback] Way ahead of ya Got me 50 Atari 2600 connectors. Quote Link to comment Share on other sites More sharing options...
Zonie Posted May 27, 2005 Share Posted May 27, 2005 (edited) Way ahead of ya Got me 50 Atari 2600 connectors. 862265[/snapback] What about the tabs for opening the cart dust doors? I'm thinking of fabricating something out of strips of plastic or aluminum, what is everybody else thinking? I could entertain molding the actual mating part like on a real 2600. We have a machine shop and could make the mold. we could do a rough molding, and the users would have to trim them to use them to keep costs down. what would be a good target price? $5, $10??? Edited May 27, 2005 by Zonie Quote Link to comment Share on other sites More sharing options...
keilbaca Posted May 27, 2005 Share Posted May 27, 2005 Way ahead of ya Got me 50 Atari 2600 connectors. 862265[/snapback] What about the tabs for opening the cart dust doors? 862479[/snapback] They're there Quote Link to comment Share on other sites More sharing options...
atwwong Posted May 27, 2005 Share Posted May 27, 2005 But if they're going for retro - enough to have the woodgrain - why not keep the toggle switches, or at least something that looks like toggle switches, rather than red and orange plastic buttons? Still, it will be a minor nit, if the games look and sound right. On Classicgaming.com, the FB 2.0 article states that the toggle switches would have been more costly to reproduce and that the buttons are more kid friendly. 859989[/snapback] definitely would of cost more! who knows, maybe someone on ebay will be selling mod kits for the flashback 2.0 OY VAY! 859993[/snapback] I'm lousy with solder and can't mod electronics; I hope someone makes a cart port kit for electronic dummies like me, or mods them at a reasonable price. Or I could just go and get another console Nahhh! Looking forward to the FB 2.0! 859997[/snapback] Way ahead of ya Got me 50 Atari 2600 connectors. 862265[/snapback] Quote Link to comment Share on other sites More sharing options...
ATARIeric Posted May 27, 2005 Share Posted May 27, 2005 Way ahead of ya Got me 50 Atari 2600 connectors. 862265[/snapback] I wonder how many more I will have next week! MWHAHAHA MWHAHAHA Quote Link to comment Share on other sites More sharing options...
82-T/A Posted May 28, 2005 Share Posted May 28, 2005 Hey Albert: How are the games programmed on this new iteration? Are they emulated or are they NESsed versions of the oldies? 858376[/snapback] Hasn't there already been countless threads about how the FB2 is using a 2600-on-a-chip? 858382[/snapback] Chill out man, it is only a question. 858386[/snapback] No, you have to realize that only ONE post per thread is allowed. You MAY NOT bring up an old thread. You MUST use search and if you have any questions about an older thread, you are NOT allowed to post about it. Ok, I'm just being sarcastic.. hahah. that was pretty funny wasn't it? Oh, and I'm not a moderator. Quote Link to comment Share on other sites More sharing options...
mister_pal Posted May 28, 2005 Share Posted May 28, 2005 I wish it would be able to play original cartridges Quote Link to comment Share on other sites More sharing options...
WildBillTX Posted May 28, 2005 Share Posted May 28, 2005 I wish they could have gotten the rights from Namco and other companies for the 2600 versions of Space Invaders, Ms Pac Man, Galaxian, etc. I didnt see any Imagic games listed here, bummer! Getting those games on proably would have added another 10-20 dollars to the price Quote Link to comment Share on other sites More sharing options...
Inky Posted May 29, 2005 Share Posted May 29, 2005 Woah! Caverns of Mars!!!! I HAVE to have it NOW! Quote Link to comment Share on other sites More sharing options...
Feralstorm Posted May 29, 2005 Share Posted May 29, 2005 I wish they could have gotten the rights from Namco and other companies for the 2600 versions of Space Invaders, Ms Pac Man, Galaxian, etc. I didnt see any Imagic games listed here, bummer! Getting those games on proably would have added another 10-20 dollars to the price 863382[/snapback] Would be nice, but I'd bet the rights to all those games mentiones are currently wrapped up by Jakks and others for their "Arcade" TV joysticks. A classic Imagic game or three would've been kewl, and possible if Activision has the Imagic games, and a couple Activision games made it into the FB2 (.0) Quote Link to comment Share on other sites More sharing options...
WildBillTX Posted May 29, 2005 Share Posted May 29, 2005 (edited) Would be nice, but I'd bet the rights to all those games mentiones are currently wrapped up by Jakks and others for their "Arcade" TV joysticks. A classic Imagic game or three would've been kewl, and possible if Activision has the Imagic games, and a couple Activision games made it into the FB2 (.0) I think Infogames could have negotated with Namco just for the 2600 version rights without any problems from other companies, unless Jaxx has another 2600 joystick planned for the future. BTW: I wonder if the old Paddle controls will work with this new console? Edited May 29, 2005 by WildBillTX Quote Link to comment Share on other sites More sharing options...
jlh2600 Posted May 29, 2005 Share Posted May 29, 2005 I wish they could have gotten the rights from Namco and other companies for the 2600 versions of Space Invaders, Ms Pac Man, Galaxian, etc. I didnt see any Imagic games listed here, bummer! Getting those games on proably would have added another 10-20 dollars to the price 863382[/snapback] Thats what I was thinking. Is your fave an imagic title btw?? Quote Link to comment Share on other sites More sharing options...
keilbaca Posted May 29, 2005 Share Posted May 29, 2005 I wish it would be able to play original cartridges 863349[/snapback] Look at the other threads. It can, a cartridge slot just needs to be installed yourself. Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted May 29, 2005 Share Posted May 29, 2005 BTW: I wonder if the old Paddle controls will work with this new console? 863623[/snapback] That's already been discussed 15,000 times in the 20,000 threads on the FB2. Yes, all the original legacy controllers will work. Marty Quote Link to comment Share on other sites More sharing options...
River Raider Posted May 29, 2005 Share Posted May 29, 2005 Hey! Does anyone know whether the original paddles will work with the FB 2.0? Just kidding, Wgungfu! Quote Link to comment Share on other sites More sharing options...
jlh2600 Posted May 30, 2005 Share Posted May 30, 2005 Hey! Does anyone know whether the original paddles will work with the FB 2.0? Just kidding, Wgungfu! 863756[/snapback] ANyone know the timeline on release of the NEW paddles? btw on RR do you get less points for shooting a fuel tank AFTER getting fuel from it, as opposed to shooting it w/o getting fuel from it? Like if I just want to top off my tank, then waste the rest, same amount of points from the tank? Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted May 30, 2005 Share Posted May 30, 2005 I decided not to d/l and play anyone else's until I finished mine so as not to influence the work I'd do, so I don't know what differences there are to yours and others that were done over the years. I still haven't had any time to look at the other hacks to see what differences there are from one to the next. PS - you should take pride in your work, its always fun to break new ground :-) Curt Actually, the new Asteroids Vector is a hack submission done by me, Thomas sent me his info on his hack and I had wanted to add in the additional code onto mine, but I had already gotten Thomas involved in two other game submissions and a third was going to delay some legal sides of things for him so I left the vector hack I did without adding his code. Curt Ahh k. What differences does it have with mine? I kinda take pride in the fact that mine was pretty much the first one around (simple as it is) circa 1997 done all by my lonesome w/ no knowledge of any Atari "community" ...Now, you got so called 'vector' hacks all over the place 859985[/snapback] Quote Link to comment Share on other sites More sharing options...
WildBillTX Posted May 30, 2005 Share Posted May 30, 2005 Thats what I was thinking. Is your fave an imagic title btw?? 863630[/snapback] Gotta be Demon Attack, one of my all-time favorite shoot-em ups for the 2600. I remember playing it for HOURS trying to master it. Now that this "2600 on a chip" is reality, I wonder if there will be any Korean/Chinese bootleg knockoffs? Quote Link to comment Share on other sites More sharing options...
NE146 Posted May 30, 2005 Share Posted May 30, 2005 I decided not to d/l and play anyone else's until I finished mine so as not to influence the work I'd do, so I don't know what differences there are to yours and others that were done over the years. I still haven't had any time to look at the other hacks to see what differences there are from one to the next. PS - you should take pride in your work, its always fun to break new ground :-) Curt I take it wgungfu got a hold of you? We had a conversation last night on IRC where I mentioned that the it looks like a version of Vector Asteroids I did was on the FB 2.0 and he acted like I slapped him in the face or something (even to the point of calling me a moron). He kept insisting that you did your version of the Asteroids vector hack that will be on FB2, which I know. My version of course was a simple hollowing out of the graphics.. i.e. a task which anyone with today's hack editors can do in under 2 minutes. My point to him however was nothing was changed in my simple 1998 hack except hollowing out the graphics. IF your hack simply does that, it's theoretically the same as my hack (whether it was "recreated" knowingly is besides the point). And if that's the case, then I do have a position that my asteroids vector hack, or at least someone elses RE-DOING of it... is on FB2.0. And I think that's cool Granted I know it would only take but one pixel moved on an asteroid outline to make it different (at the very least) or including Thomas' and others multiple improvements. I don't know what additional changes you or others made and what version will be included. But am I wrong to at least take enjoyment in seeing the vector Asteroids on FB2.0 and thinking perhaps I had created something good? Wgungfu seemed to think so. But I mean.. could you fault me for thinking it? <--?--> .. come on He really was going out of his way to put me down.... eventually coming to the point where he claimed the vector hack is derivative of Atari's original prototype and I had copied them (where he pulled that out, I have no idea).. but looking at the stuff he threw at me. Geezus christ I only said it looks like my vector asteroids (or someone's redoing of it) is on FB2.0.... and he had a cow. [01:18] <wgungfu> Kam: Haha, you mean you didn't know the great NE did a hack of asteroids? I thought EVERYONE knew. Hehe. Nice attempt at a sarcastic jab there.. sorry, but what a dork. I won't bore you with the rest of the log. His hammered point was you did your hack and that it was done w/ no knowledge of mine. I gather his defensiveness was derived from a suspicion that I would be seeking something.. or credit for the version on fb?.. whatever I did a simple vector asteroids many years ago. I thought it made it look better, and for what I know.. it was probably one of the first enthusiast-made 2600 game modifications available on the late 90's internet. I assume wgungfu's irritation at me was also probably due to legal concerns which he brought up.. (my sister, wife, and best friends are all lawyers so I understand) and I know everyone has to check their p's and q's. I don't care. My basic bottom line position is if I see a version of "vector asteroids" on FB (whether it was recreated knowingly or not) I'm gonna friggin enjoy it. Just like Manineko or any other hack creator would if they saw a version or redoing of their hacks (e.g. "Vector Defender") on a commercial product. And the condenscending Mr wgungfu (I am a 36 year old engineer by the way) can suck my nut. Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted May 31, 2005 Share Posted May 31, 2005 (edited) I take it wgungfu got a hold of you? We had a conversation last night on IRC where I mentioned that the it looks like a version of Vector Asteroids I did was on the FB 2.0 and he acted like I slapped him in the face or something (even to the point of calling me a moron). Nice try. The moron comment didn't come until an hour and a half of going around in circles with you, after a very specific statement you made. It was said out of frustration of going around and around in circles with you. It was worse than trying to explain something to the black knight from monty python. He kept insisting that you did your version of the Asteroids vector hack that will be on FB2, which I know. The whole thing started when you stated in #rgvc "Yah, and it looks like my crappy Asteroids hack is on the FB2". (And so you can't try and twist that, the "crappy" was what you used in the intial description. I'm just repeating it.) The next hour and a half was spent going around in circles with you on the same points Curt just said. Likewise you stating it was fishy that Curt hadn't responded yet to your second reply. My version of course was a simple hollowing out of the graphics.. i.e. a task which anyone with today's hack editors can do in under 2 minutes. My point to him however was nothing was changed in my simple 1998 hack except hollowing out the graphics. IF your hack simply does that, it's theoretically the same as my hack (whether it was "recreated" knowingly is besides the point). And if that's the case, then I do have a position that my asteroids vector hack, or at least someone elses RE-DOING of it... is on FB2.0. And I think that's cool Semantics are a great thing, aren't they? Point being if they didn't see your rom or use your rom, it's not your hack on the FB2. Again, you stated "Yah, and it looks like my crappy Asteroids hack in on the FB2." I stated it's not your hack, Curt did it from scratch. Then we went for an hour and a half of going around in circles with you trying to pull stuff in to somehow draw a correlation between your hack and what Curt did. Just like above. Granted I know it would only take but one pixel moved on an asteroid outline to make it different (at the very least) or including Thomas' and others multiple improvements. I don't know what additional changes you or others made and what version will be included. But am I wrong to at least take enjoyment in seeing the vector Asteroids on FB2.0 and thinking perhaps I had created something good? Wgungfu seemed to think so. Never said such a thing. You (here we go again) stated point blank that "it looks like my crappy Asteroids hack is on the FB2". I stated over and over again, no, Curt worked it from scratch, didn't see anyone elses. Then you try and spin it that even if it's done similar to yours, it's derivitive of your hack because you did it first. I explained in order for something to be derivitive it has to come from it in the first place. You stated that still makes it derivitive. I then went on to explain that your hack could be seen as just a reverse of how the original 2600 version was created (vector first and then filled in). So it cold be put using your logic that your hack was derivitive. It was to show you the flaw in the logic, not state that you copied someone else as you claim I said below. But I mean.. could you fault me for thinking it? Initially, no. Pressing the point over and over again when told it didn't come from it, yes. He really was going out of his way to put me down.... I did no such thing. That seems to be what you're trying to do here. If I want to put someone down, I don't spend an hour and a half trying to reason with them. Just doesn't take that long to put someone down. eventually coming to the point where he claimed the vector hack is derivative of Atari's original prototype and I had copied them That's not what I said, see above. Nice attempt at trying to twist my words. (where he pulled that out, I have no idea).. but looking at the stuff he threw at me. Geezus christ I only said it looks like my vector asteroids (or someone's redoing of it) is on FB2.0.... and he had a cow. Not quite. Nice try though. [01:18] <wgungfu> Kam: Haha, you mean you didn't know the great NE did a hack of asteroids? I thought EVERYONE knew. Hehe. Nice attempt at a sarcastic jab there.. sorry, but what a dork. I won't bore you with the rest of the log. Uh, again not quite. How about the full hour before that statement was made that lead up to that. Where I stated Curt had nothing to do with that and you stated Thomas sent him some hacks. I stated he didn't use them. And then you stated everyone has seen your hack. I stated I hadn't before this thread. You proceeded to post Atariage links to hacked roms, and I stated as before I hadn't seen it. Then another 20 minutes again of going around in circles with you pulling more stuff out of the air in relation to the above and then Kamino joins the channel and states "Wait? NE146 did an Asteroids hack?" That's when I typed that statement finally. Then you (once again) refined your statement to "Well, atari fanatics know about it." Again, what would be the point of trying to bring up "everyone" has seen your hack other than to imply that Curt actually did see it and therefore there was still the possibility he copied your hack? His hammered point was you did your hack and that it was done w/ no knowledge of mine. I gather his defensiveness was derived from a suspicion that I would be seeking something.. or credit for the version on fb? As I already told you on the channel, nope. It was an hour and a half of trying to explain to you that your assumption was wrong. Afterwords I wrote to Curt mentioning that you were concerned that he hadn't answered a post from you (which he didn't notice) and asked him to answer. You're just running here trying to repeat selective statements to twist things and gain sympathy from people who weren't in on the conversation in the first place. I assume wgungfu's...(assumptions on legal matters, etc.....) Told you it wasn't already. Franklin, there is a certain group just waiting for this project to fail and will latch on to anything negative they can that might undermine it. We've (unlike the original Atari) gone out of our way to make sure all authors (homebrew/etc.) have been getting full credit for anything appearing on the FB2. Even to the point of asking how they want to be listed. When someone starts posting here and stating on #rgvc that it looks like their hack is on the FB2, *that's* why I spent an hour and a half (seemed like even longer) trying to explain over and over that it wasn't based off of your hack. If it was, you'd most certainly be getting credit in the documentation like everyone else. I'd be the first in line to make sure of it (probably to find that Curt already beat me to it) And the condenscending Mr wgungfu (I am a 36 year old engineer by the way) can suck my nut. I guess your statement just goes to prove that 36 year old engineers can act as childish as 6 year olds. Quite honestly Franklin, we had gotten along just fine on #rgvc in the past. The lengths that you're going to try and twist things, and the manner at which you're going about everything makes me realize that maybe my past friendly conversations with you were imagined. That now we're seeing the real you. Edited May 31, 2005 by wgungfu Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted May 31, 2005 Share Posted May 31, 2005 Methinks some are in need of a pint around here Scenario: I've got a great idea for a mousetrap. It's just a small board with a spring-loaded piece of wire tripped by a small lever. Fact: Such a device has been around already for ages. Even if I was unaware of it, it would be a duplicate of the same idea. Plain and simple. The only thing that I'm wondering about is why Atari chose to go with a simple graphic hack when they could have just as easily used something newer...like Asteroids DC+ (no offense to the both of you) Quote Link to comment Share on other sites More sharing options...
jlh2600 Posted May 31, 2005 Share Posted May 31, 2005 Thats what I was thinking. Is your fave an imagic title btw?? 863630[/snapback] Gotta be Demon Attack, one of my all-time favorite shoot-em ups for the 2600. I remember playing it for HOURS trying to master it. Now that this "2600 on a chip" is reality, I wonder if there will be any Korean/Chinese bootleg knockoffs? 864277[/snapback] HELL YES!! (I had a feeling that was coming lol). It seems to be a love it or hate it game. I saw a thread not too long ago where people were supposed to list their top games (then it was all compiled with points to summarize an overall ranking). Demon attack was somewhere in the middle (did not break top 20), but it was the only game that was both called out as "the worst game ever" in one post, while someone else exclaimed its praise in bold, with no other title listed lol. Quote Link to comment Share on other sites More sharing options...
82-T/A Posted May 31, 2005 Share Posted May 31, 2005 Methinks some are in need of a pint around here Scenario: I've got a great idea for a mousetrap. It's just a small board with a spring-loaded piece of wire tripped by a small lever. Fact: Such a device has been around already for ages. Even if I was unaware of it, it would be a duplicate of the same idea. Plain and simple. The only thing that I'm wondering about is why Atari chose to go with a simple graphic hack when they could have just as easily used something newer...like Asteroids DC+ (no offense to the both of you) 864525[/snapback] I don't know what Asteroids DC looks like, but I actually prefer the raster (or Vectrex.. I dunno??) look of the old school original Asteroids. I can remember being like 11 or 12 years old... I was on vacation with my family (it was like.. 1991 or something...) and we were staying at some Holiday Inn that was kind of old looking, they had some OLD ass games... they had the original Asteroids, Super Pac Man, and Zaxxon.... I can remember blowing like 10 bucks on the Asteroids game... Quote Link to comment Share on other sites More sharing options...
ATARIeric Posted May 31, 2005 Share Posted May 31, 2005 I can remember being like 11 or 12 years old... I was on vacation with my family (it was like.. 1991 or something...) and we were staying at some Holiday Inn that was kind of old looking, they had some OLD ass games... they had the original Asteroids, Super Pac Man, and Zaxxon.... I can remember blowing like 10 bucks on the Asteroids game... 864673[/snapback] i could of tought you how to "play" asteroids back then and you probably would still have $9 left to show for it. <-- Played asteroids over 12hrs with 1 quarter Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.