potatohead Posted August 1, 2005 Share Posted August 1, 2005 (edited) Well, I got it done this weekend. The game is complete and all the elements are there and working. There will probably be minor bugs, but you can expect a decent play experience, with score and goal. My oldest son just got done playing this and scored 44,000. Not too shabby. He says it's addictive which tells me I'm on the right path. (On easy, slow ship) Joystick0 left and right move your ship joystick0 fire launches your bullet. (You can hold down the fire button if you want to.) right difficulty sets the ship speed (default fast) left difficulty sets the ooze drop rate (default easy) You get three lives. They are shown graphically on the left side of the screen You start the game with a ration of fuel. This is displayed on the right side of the screen. As the game progresses, you will consume the fuel. The rate of consumption varies a small amount just to keep the cycle from being routine. When your ship gets low on fuel, it will turn bright white. You have a few seconds before game over at this point. When your fuel reaches a designated level, the fuel target will appear amidst the ooze. Hit it for a fresh tank of fuel + some smaller random amount of fuel. If your ship contacts the ooze, all the ooze gets knocked back a bit and you lose a ship. Your next ship starts with a generous allocation of fuel to get you started again. If you run out of fuel, the game ends no matter how many ships you may have remaining. Every 4th time you hit the fuel target, you level up and the ooze is knocked back a lot farther than it is when you lose a ship, giving you a brief rest. When the game ends, the background is changed and game action is frozen so you can note your score. Holding the trigger down for 1/2 second or so will restart the game. At this point, the game consumes all but 340 bytes of the 4K ROM space, giving a good idea of what is possible in Batari Basic at the moment. I've actually got a byte or two variable space left! Moving your joystick during the title screen reveals a blob thing I simply thought was cool and left it in the game. EDIT: Kirk's bug fixed & comments added. Download links updated. V1.1 Added this evening. Moving target, extra ship after 15 target hits, reset bug really fixed, title screen toy removed. Latest version sits in thread "Ooze V0.5 released". Was going to use whole rev numbers, then changed my mind. Sorry... ooze.game.1.1.zipooze.bas.1.1.zip Edited August 20, 2005 by potatohead Quote Link to comment Share on other sites More sharing options...
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