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Midway Arcade -> Atari 2600 port II


Cybergoth

Which of these Midway Arcades should be ported to the 2600?  

90 members have voted

  1. 1. Which of these Midway Arcades should be ported to the 2600?

    • Phantom II
      1
    • Extra Bases
      0
    • Space Encounters
      0
    • Space Zap
      0
    • Kickman
      13
    • Robby Roto
      1
    • Satan's Hollow
      21
    • Domino Man
      3
    • Kozmik Kroozr
      0
    • Tron
      49
    • Wacko
      2

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Regarding Kickman, would it be possible to use playfield graphics for the balloons, but then use a static repeating black sprite pattern to carve each playfield block into a balloon shape?

 

Doesn't help it, as the ghosts and pacs require different shapes. Just the same problem in different cloth.

 

Without a spinner, it's not Tron. Why do you suppose so many people buy spinners for their MAME cabs, which are only good for two popular games (Tempest and Tron)? It's because those games are among the best ever made, and without spinners most won't even bother trying to play them.

 

Of course. The controls as is are supposed to suck when playing without a spinner. I know I tried when playing it in MAME :)

Still, with some proper redesign, I'm positive they'll work even better with just a regular joystick.

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  • 3 months later...

Phantom II - never seen or heard of it

Extra Bases - ditto

Space Encounters - would be interesting

Space Zap - there's Vault Assault

Kickman - another interesting possibility

Robby Roto - okay arcade game, not sure it's something I'd want to see as a home game

Satan's Hollow - rather redundant, given that there's Phoenix and Demon Attack

Domino Man - heard of it, but never seen it in any arcade

Kozmik Kroozr - never seen or heard of it

Tron - definitely

Wacko - interesting possibility

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Cool one of my favorite C64 games on it's way!

 

I know this is a Midway arcade game but I played it on my C64, just like Lazarian another really good game!

 

Wade

 

 

Couldn't kick man use something like Circus, the balloons are already across the top throw in a few Pac man sprites and change the jumping platform to kickman. then make the balloons fall onto kickman's head.

 

Actually it could even use something like this :)

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