Jacob Rose Posted May 16, 2006 Share Posted May 16, 2006 (edited) Looking back at previous contests, it's clear that the number of entries varies quite a lot. For instance, Beef Drop had only 19, while Qb had over a hundred entries! What motivates you to enter a label contest? The platform (Hmm, this 2600 thing seems popular...)? The game genre? The prizes? The competitors? The game itself (playing the ROM)? Edited October 16, 2006 by Jacob Rose Quote Link to comment Share on other sites More sharing options...
espire8 Posted October 16, 2006 Share Posted October 16, 2006 (edited) I happened to stummble across this unanswered tread. Anyway, I'll supply here for you the late, great, first answer to the question which I think needs to be retitled: 'What Motivates Contest Submittions?' -Now that there is a "Medieval Mayhem Contest" that started yesterday-- perhaps the replys will come! For me, it's the creativity involved. To see how other people's ideas share in the same vision of one's dream project at it's final completeion --esspecially when it's a homebrew with your contribution immortalized in it! A label contest like MM don't frequent either! I'm looking forward to see how many talented individuals will compete and how different the entries will look like! Edited October 26, 2006 by espire8 Quote Link to comment Share on other sites More sharing options...
Supermarket Posted October 1, 2008 Share Posted October 1, 2008 For me it's born out of the love for the harmony between illustration and the pixel... vintage atari game artwork is a fantastic example of the handshake between traditional illustration and 'the future': pixels. I love retro technology too, Atari of course, and collaborative creativity. Good enough reasons, methinks? Quote Link to comment Share on other sites More sharing options...
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