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Is there a list of errors that can come up once you hit compile in 2600IDE? Because if there isn't, someone should make one. The one annoying me in a game I'm making is "Error: cannot parse if-then statement." What does that even mean?

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Is there a list of errors that can come up once you hit compile in 2600IDE? Because if there isn't, someone should make one. The one annoying me in a game I'm making is "Error: cannot parse if-then statement." What does that even mean?

The errors are not very descriptive, so in addition to describing what they mean, I also plan to try to make them more meaningful to begin with. I had to look at source code to see why this one is triggered - it happens when you test a collision but it can't recognize the objects you want to test (possibly due to a typo or misspelled word.) So I will change this one to "Unknown collision type" and echo the collision type that was entered.

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