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ST Stuff That You Have Done!


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My biggest accomplishment with any system is getting it to do stuff... better backdrops, getting on the internet, etc etc. Not much I can say that is all that unique. Maybe made a few backdrops. Always wanted to make a Spectrum 512 picture though.

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  • 2 weeks later...

I wrote an interactive user manual, probably not a great deal of use to most but those new to Atari might get something from it. It is basically a representation of a standard desktop and menu function which displays or prints text files explaining the relevent topic, there are a couple of extra menus that can be turned on and of via the F1 button.

 

I have also been working on some STOS 3D stuff for a 3D version of the Star Wars game, a 2 minute MPEG video to show some of this is available at http://megafile.corephp-projects.com/index.php?d=/STOS although at 17Mb zipped it is a little on the large size for those with a dial up connection.

 

The video has three sections...

1) Displays 4 Ships two of which feature surface detail (written as demo)

2) SD dropping out of hyperspace and launching a patrol (written as demo)

3) Tie Fighter attack (uses the AI attack routine I was writing for the game)

 

Neither of them are probably very good and I don't know if I will ever get the game finished as my Jaguar projects are taking priority at the moment but they keep me out of trouble.

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I have done some tools, demos and even a game, you will find everything on Cerebral Vortex website :

url=http://cerebral-vortex.net/index.php?id=65]http://cerebral-vortex.net/index.php?id=65[/url]

 

I like Ze meter. Thanks for info, it looks as very nice tool. Is it rotatable (horizontal vertical ruler)? I have not tried it yet as I am at work now.

Edited by krupkaj
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I wrote a pretty good blue boxing/red boxing program for the Atari ST way back when called BabyBlue. It was written in GFA basic and had a lot of useful features like a good carrier/dialtone scanner, macro phonebook, etc.

 

Unfortunately all my binaries and source were... uhm... lost. :( I know a lot of people were using at the time, but I've never run across a copy of it in any of the archives.

 

I also wrote a complete BBS system with modules in GFA that was supposed to work like Delphi did at the time.

 

I used it as my own BBS software but never distributed it, so its gone too. Quite a bummer all the good ST stuff I never thought to back up at the time.

 

Steve

Edited by classics
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The only remotely 'clever' thing I did was to write a set of 68000 Trap calls that used some of the ST's unused Trap vectors. The routines themselves were run-of-the-mill screen fades and a few other things. I got them to work from both 68000 assembly programs written in DevPac and also from STOS ... that was probably the cleverer bit as I needed to investigate the inner workings of STOS, which called Trap routines differently.

 

So I had to write two entry points or conversion routines - one for STOS programs and one for Devpac. Still have the disk somewhere but it's corrupted. :(

Edited by Tickled_Pink
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I wrote a pretty good blue boxing/red boxing program for the Atari ST way back when called BabyBlue. It was written in GFA basic and had a lot of useful features like a good carrier/dialtone scanner, macro phonebook, etc.

 

Unfortunately all my binaries and source were... uhm... lost. :( I know a lot of people were using at the time, but I've never run across a copy of it in any of the archives.

 

I also wrote a complete BBS system with modules in GFA that was supposed to work like Delphi did at the time.

 

I used it as my own BBS software but never distributed it, so its gone too. Quite a bummer all the good ST stuff I never thought to back up at the time.

 

Steve

 

Isn't it always the way! Even some of the stuff I did back up no longer works anymore such as many of my STOS games and the compiler itself too, thankfully most of my HiSoft Basic games still work and after a bit of patience I even got the compiler to work the other day and backed it up straight away (my FirST Basic disk worked but can't compile programs) I might sit down and write some stuff soon and maybe even finish some of my work in progress . . .

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Isn't it always the way! Even some of the stuff I did back up no longer works anymore such as many of my STOS games and the compiler itself too,

 

If you need STOS stuff I think Nick H. still has some copies or download it from the STOS Mega demo site IIRC the only extension that is not included on the site is the Falcon extension, I did give them a copy - I'll have to upload them somewhere myself.

 

If you still want to work with STOS and can't obtain a working copy of the compiler from either of those let me know and I will get a copy of the complier to you via e-mail or floppy at the JagFest.

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The ST is special to me because I did alot of new and exciting things on it before

any computer I had before it.

 

It was the first computer I drew a picture on. Neochome came with the ST so I drew pictures of screenshots from Start magazine... The one game I remember drawing was called, Starfox. I did alot more art latter on with Degas, but that first picture I did Is really

burnt into my memory.

 

But on the hardware side of things it was the first PC I owned that came with a mouse,monitor and a floppy drive right out the box. exciting times.. I tell ya!

 

Latter on I added a hard drive, a Megafile30 I think, BIG $$$$!

 

I was the first system I went on-line with, local BBS's! Wonderful! I played somekind of online game, I think it was called Empire. I was so into it I even printed out an ASCII

map and hand colored in all the different terrain.

 

I also joined a local Atari user group. the Westerm Mass Atari User Group. (WMAUG)

I remeber the excitment of seeing the Lynx with Blue Lighting! And being jelous of other

user's and there ST setups.

 

I even ran my own BBS for a few months... Not for me, I wanna use my ST. ;)

 

I helped with a MOD music player. I did the GFX for it. I wish I still had a copy.

 

I played my first role playing and text/graphic adventure game on it too.

Dungeon Master and The Pawn.

 

And the big one.....I went to the World of Atari Show in Worcester, MA!

I wish I had thought to take some pictures of the event.

 

And all this was done before 1990!

 

Yes the ST is very special to me. Ohh and I got ahold of Dan Welga at Gribnif software

last week, He's gonna help me out with a monitor. I got lucky, he lives only a few towns

away from me. I remember meeting him at an old WMAUG meeting when he demo'd

Neodesk to the club.

 

I'll post what happens over the next week or so... I wonder if he has some software lying

around he's willing to sell?

 

-Rick

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  • 3 weeks later...

I like Ze meter. Thanks for info, it looks as very nice tool. Is it rotatable (horizontal vertical ruler)? I have not tried it yet as I am at work now.

 

No, i have started to put this option, but because i use only in horizontal mode i have stopped to code it. I will put a look into the sources, seeing for adding vertical ruler.

 

 

 

GT ;)

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