Jump to content
IGNORED

the NUMEN demo


carmel_andrews

Recommended Posts

dont undererstimate that a lot of "sceners" esp. in poland/eastern europe have expandend their machines to >320kb... and all machines running at scene parties where mainly demos are presented are not 64kram machines but 320kb...

 

O.K., I won't underestimate then. That's good if I have, becuase it does mean a chance for more expanded memory games&demos (more games please). Can you show me any more besides Numen now? I'd love to use my 320k for more than just Numen and a ramdisk.

Link to comment
Share on other sites

I like the concept of the Flash cart for new development, it uses the memory of the cartridge instead of needing an upgraded computer or a disk drive, it is much faster than a drive, it can plug into any Atari instantly without modification or setup and it's compact and durable, drives and other hardware go bad much faster than a cartridge, the issue is probably the cost and availability, but I don't know if it costs that much more than a drive and your time.

 

You could probably make a very nice demo or game designed to run on a 1MB flash cart.

Edited by Xebec's Demise
Link to comment
Share on other sites

Well it's only about $35 for a 1MB flashcart from AtariMax, then you figure in what they would sell the game for anyway, maybe $30. But the game publisher's could probably work out a deal with a large order of flashcarts from Atarimax, so I'd think you could sell the game on a flashcart for maybe $50? For an epic sized, 3D RPG I think the sales would flow...

Edited by Gunstar
Link to comment
Share on other sites

Howdy Gunstar

 

That's good if I have, becuase it does mean a chance for more expanded memory games&demos (more games please). Can you show me any more besides Numen now? I'd love to use my 320k for more than just Numen and a ramdisk.

 

Check out the demo's on Sven Gleich's site. You'll check which ones need more then 128kB yourself in the description. (check out the menu on the left of the page. The demo's are in alphabetical order.)

 

Or you can check out Andreas "Charlie Chaplin" Magenheimer's parts of Michael Current's faq-lists. Andreas has lists in there that tell you exactly which demo needs what kind of memory upgrade. (some demo's auto-detect which memory banks are present, some others let you select the available memory banks from a list)

 

BTW more demo's and games that need 128+ memory also means memory expansions will become more popular.

 

greetings

 

Mathy

Link to comment
Share on other sites

Howdy Gunstar

 

That's good if I have, becuase it does mean a chance for more expanded memory games&demos (more games please). Can you show me any more besides Numen now? I'd love to use my 320k for more than just Numen and a ramdisk.

 

Check out the demo's on Sven Gleich's site. You'll check which ones need more then 128kB yourself in the description. (check out the menu on the left of the page. The demo's are in alphabetical order.)

 

Or you can check out Andreas "Charlie Chaplin" Magenheimer's parts of Michael Current's faq-lists. Andreas has lists in there that tell you exactly which demo needs what kind of memory upgrade. (some demo's auto-detect which memory banks are present, some others let you select the available memory banks from a list)

 

BTW more demo's and games that need 128+ memory also means memory expansions will become more popular.

 

greetings

 

Mathy

 

Thanks, I knew about that site already though, and have already gone through many of those demos. I'm aware of plenty that use more than 128k, but I haven't yet come across any demo/game that requires 320k except NUMEN. I have a 1200XL with 256k and my 320k XE. I'm looking specifically for more 320k software, not 128-256k. So far, NUMEN has been the only reason for me to have a computer with more than 256k, I need more reasons, I went through all the trouble to upgrade to 320k for NUMEN alone(besides the enjoyment I get out of upgrading my computers just for the fun of working with the electronics), but of course was hoping for more to come.

 

As for Michael Curent's faq lists you are talking about, I have no idea where that is, I suppose I can do a Google search. Can you provide a link?

Edited by Gunstar
Link to comment
Share on other sites

Howdy Gunstar

 

As for Michael Curent's faq lists you are talking about, I have no idea where that is, I suppose I can do a Google search. Can you provide a link?

 

Try this one http://www.landfield.com/faqs/atari-8-bit/faq/ it has a lot of interesting information abotu memory upgrades and the software that supports and/or needs memory extensions. As far as I've seen, the memory stuff starts at paragraph 8.10

 

Greetings

 

Mathy

 

PS for those who wanna look at the movie version of the demo. I've seen it ages ago. It's a bunch of guys acting like they are in the demo. I like the demo, I don't think the movie is worth waiting more then 5 minutes for. But YMMV.

Link to comment
Share on other sites

@Heaven:

 

Eh? Been a little busy recently with some things like ASMA and YAKF (and also some that were really not funny)... :sad:

Hey guys! The demo is dated 2002. Maybe it's time to time to look at newer ones (e.g. Reditus, Forsaken Love, Bash!, some intros from Forever party)... ;)

 

Btw. any news regarding Vector? On development age it still exists. I think that Dragonforce-Europe isn't interested in Atari-supporting for very long time. Am i wrong? :D

Edited by miker
Link to comment
Share on other sites

  • 2 weeks later...

Great link, thank you. Yes, I am aware some screens are missing. It is just a matter of the layount I am changing constantly to accomodate the screens. That will be change too, with more nice screen tips :)

 

I noticed every image format has its own behaviour, depending on compression and interlacing. This results in varied quality screens, mostly noticed in those, which are scaled down. I will see if PNG format can be shown with better results.

Link to comment
Share on other sites

Something I don't understand is why you have artifacting "on" as well, it gives horrible results on most of your screenshots...

 

--

Atari Frog

http://www.atarimania.com

Good point. However, I decided to use artifacting, because PAL TV sets didn't manage to produce artifact free picture, that was possible only on monitor. I know it produces horrible results, but that's the way most people saw things on TV in graphics 0 and 8.

Link to comment
Share on other sites

It's not that I absolutely want to contradict you but, considering artifacting doesn't work well on Atari800Win PLus, it's best to avoid having it "on" with programs that don't use it at all...

 

Here's an example with your screenshot and ours:

haber_basic_.pnghaber.gif

 

but that's the way most people saw things on TV in graphics 0 and 8.

I'm not a specialist and I don't know about users with NTSC machines but the display I get on my PAL TV looks 99% the same as the second screenshot.

 

--

Atari Frog

http://www.atarimania.com

Link to comment
Share on other sites

Here's an example with your screenshot and ours:

haber_basic_.pnghaber.gif

 

but that's the way most people saw things on TV in graphics 0 and 8.

I'm not a specialist and I don't know about users with NTSC machines but the display I get on my PAL TV looks 99% the same as the second screenshot.

 

I do not have the same problem on the NTSC screen anymore. This may be because I use the Chroma/Luma signals and a Commodore 1702. My screenshot would be similar to the right screen.

Link to comment
Share on other sites

Makes Autoduel and Ultima IV kind of ugly, though.

 

I just tried it and it looks nearly black and white. I had to switch to the composite signal to get the color back. Looks like I will need to design cable to use the switch. Too bad the switch is on the back.

 

Since we want to be on topic. I got the PAL Numen to work on my 800xl with PAL Antic. Its a 256k Newell upgrade with this upgrade from JR> grafted on top.

 

I have to work out the kinks, but I got Numen to run. Real dos recognized the upgrade as 1024k in Newell mode and 192k in Rambo mode.

Edited by Almost Rice
Link to comment
Share on other sites

  • 17 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...