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Ps 3 Backwards Compatibility Issues


8th lutz

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http://ps3.ign.com/articles/745/745439p1.html

 

Here are some of the games with problems:

Tekken 5: A number of modes don't play background music properly.

Xenosaga Episode II: The opening movie sometimes stops and sometimes doesn't properly play background music.

Code Age Commanders: Problems (including data loss) with save game data.

Radiata Stories: Background music during movie scenes may not play back properly.

Star Ocean Till the End of Time (includes Directors Cut): Movie scenes may not have proper sound playback.

Driving Emotion Type-S: BGM may not properly play back during races

Gran Turismo 4: The screen may freeze following the title demo.

Hot Shots Golf 3/4: Some sort of problem with the controls becoming unresponsive

Operator's Side: The game freezes at the logo screen when started up with the Seamic controller

Onimusha Dawn of Dreams: Screen will occasionally appear 2cm to the right

Hyper Street Fighter II Anniversary Edition: The screen will not appear correctly in some instances. The S.F.II Movie cannot play properly.

Megaman X7: There are times when the background music won't play properly

Devil May Cry: The screen will sometimes freeze during the title demo

Onimusha: During movie playback, the sound will occasionally stop

 

Some problems, including those for Ace Combat 5, Oz, SOCOM and so forth, were fixed with the System 1.10 update. Sony still lists those problems in the database.

 

There also were other problems with mentioned in this article cocerning ps 2 stuff and games on ps 3.

These are the following issues: PS3 not using physical memory cards, not using a multitap, not having rumble built into its controller and other issues related to different hard disk and USB specifications along with HDMI also gives problems to PS2 games.

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I'm going to be honest here, I don't know why anyone would want a PS3 at launch. You would have to be near retarded to get one in my opinion. I am getting a Wii at launch, but I'm no Nintendo fanboy. I love my PS2, but for the love of God, do you really want to gamble $600 for a system that may have tons and tons of problems at launch? Especially when there's a good chance you own many other systems and don't have all the games you want for them anyways?

 

Nintendo is generally good with their consoles (DS Lite hinge problems still piss me off, I hope mine doesn't get that), so I would be willing to risk $250 on that.

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I don't know either, but people are going to buy it anyway.

 

In any event, that's some pretty bad news. I thought they were putting all the PS2 hardware into the Playstation 3, so they could avoid issues like this?

 

It'll be interesting to see how Wii backward compatibility pans out. It sounds like the system will be able to handle more last-gen games than either of its competitors, but there are still some aggravating issues that Nintendo has yet to address. I mean, really, you can't play GameCube games with the classic Wii controller? Then what exactly is the point of buying one?

 

JR

Edited by Jess Ragan
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I don't know either, but people are going to buy it anyway.

 

In any event, that's some pretty bad news. I thought they were putting all the PS2 hardware into the Playstation 3, so they could avoid issues like this?

They're using the basic CPU and video chip.

But it's not going to have an entire dedicated PS2 that cuts in. The parts were mixed into the PS3 design, and there's gonna be some iffy-ness right off the bat because of it(there were similar issues with the PS mode on the PS2, though most of the affected games were titles no one cared about).

Add the removal of memcard slots and controller ports for more issues.

 

I'm ignoring the hard drive complaint, as it's not even compatible with all PS2 units. A partially-compatible HDD is better than no HDD at all.

 

 

 

It's odd to see so many recent and/or high-profile titles on the glitch list, though.

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I'm going to be honest here, I don't know why anyone would want a PS3 at launch. You would have to be near retarded to get one in my opinion. I am getting a Wii at launch, but I'm no Nintendo fanboy. I love my PS2, but for the love of God, do you really want to gamble $600 for a system that may have tons and tons of problems at launch? Especially when there's a good chance you own many other systems and don't have all the games you want for them anyways?

 

Nintendo is generally good with their consoles (DS Lite hinge problems still piss me off, I hope mine doesn't get that), so I would be willing to risk $250 on that.

 

I totally agree (in part),

 

Even if I had the money and could (sneak) a PS3 or Wii into the house, I have no intention of getting either of these new consoles until at least Christmas '07. The last-gen consoles still have a good 12 months left in them before they are completely left out to dry, and thats fine with me. But I agree, especially with PS3, that it will be technically better to wait until all the bugs are ironed out rather than struggle by and watch your $600 prized console go through all those teething problems (although as I type that, I still wouldn't mind if I HAD to!).

 

A good friend of mine always gets these things as soon as they hit the stores, which is great for me! But there are always, always going to be early adopters like these who just like being first to try out the lastest h/w and s/w products, no matter what the cost. If it wasn't for people like this though, I couldn't wait another 12 or so months to buy my PS3 safe in the knowledge it will still be around to buy :)

 

So, I think we should thank all these gals and guys who buy early - you are truly gamings great guinea pigs!

 

Karl

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I don't know either, but people are going to buy it anyway.

 

In any event, that's some pretty bad news. I thought they were putting all the PS2 hardware into the Playstation 3, so they could avoid issues like this?

 

It'll be interesting to see how Wii backward compatibility pans out. It sounds like the system will be able to handle more last-gen games than either of its competitors, but there are still some aggravating issues that Nintendo has yet to address. I mean, really, you can't play GameCube games with the classic Wii controller? Then what exactly is the point of buying one?

 

JR

 

The classic controller vs. VC controller also boggles my mind. From everything I can gather, the GC controller can play everything including VC games. The VC controller has no rumble and can't play GC games. Makes no sense. I would think they'd make people buy both or else only the VC controller. Apparantly, they're trying to make less money on controllers. Which is a good thing for GC owners, not so much for me because I would rather use the VC controller for GC games.

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Apparantly, they're trying to make less money on controllers. Which is a good thing for GC owners, not so much for me because I would rather use the VC controller for GC games.

 

Quoted for truth. Few controllers were more disastrously designed than the GameCube pad. Illogical button placement, shape, and size coupled with the world's tiniest D-pad equals major league headaches when playing any games other than first-person shooters.

 

JR

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Apparantly, they're trying to make less money on controllers. Which is a good thing for GC owners, not so much for me because I would rather use the VC controller for GC games.

 

Quoted for truth. Few controllers were more disastrously designed than the GameCube pad. Illogical button placement, shape, and size coupled with the world's tiniest D-pad equals major league headaches when playing any games other than first-person shooters.

 

JR

 

I've played with the GC controller for a very short amount of time and I will admit I never read manuals or anything, but it was disastrous. Maybe with some practice it'll work out.

 

Of course, there's always those cords that let you use PS2 controllers on your GC, so I would assume that'd work on the Wii as well. $10 each, but I am still thinking of getting one.

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I liked the 'Cube pad, personally. It seemed remarkably well-laid-out to me. My only complaint was the d-pad sucked(to put it mildly).

 

 

 

But if I had to guess, I'd say the lack of classic pad support has more to do with keeping it simple, which is actually a good thing.

Add layers of complexity to the compatibility and incompatibilities start creeping in(see: PS3).

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I liked the 'Cube pad, personally. It seemed remarkably well-laid-out to me. My only complaint was the d-pad sucked(to put it mildly).

 

I think the GameCube pad is one of the most comfortable ever designed, and it works really well in first-party games. I like it a lot, but only if I'm playing a game made specifically for it.

 

That's its problem, though; it's too specialized. The Dual Shock and even the Xbox controller are more versatile - there's no one big button emphasized over all the others, for example, and everything is basically symmetrical. They also have better d-pads than the GameCube.

 

btw, I am one of those "retarded" people looking to buy a PS3 at launch. I don't think some of you are really considering the PS3's audience. If I am in the market for both a new game console *and* a Blu-Ray player (or HD-DVD), then the PS3 is actually a total bargain at $500 or $600. Yeah, I know the Xbox 360 has an HD-DVD player, but a) I really don't want two separate boxes if I can avoid it, b) the Xbox 360 doesn't really have the types of games I want to play (aka Japanese support may as well be non-existent), and c) I just prefer Blu-Ray - it has more data capacity and I think it's got a better shot in the marketplace. I'd like it to win the format war and I think it will.

 

I really think backward compatibility is completely overrated regardless, so these problems with these few games don't bother me in the slightest. I think I played a PS1 game on my PS2 about twice, just to see how the visuals were improved. Who buys a $600 console so they can play games they already have on a console that plays them better anyway? Remember that the PS2 also has had various problems with backwards compatibility and it never hurt it any. The Xbox 360 has huge backward compatibility issues and nobody seems to care about that either.

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It's interesting how many complaints there are about backward compatibility of just the software. I'm sure many of these problem games can be fixed with a firmware update. A bigger problem imho is not being able to use our PS guitars, drums, dance pads etc. with the PS3. They need a firmware update to correct that as well.

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It's interesting how many complaints there are about backward compatibility of just the software. I'm sure many of these problem games can be fixed with a firmware update.

Some already have, actually.

They've apparently gone through 3 updates since J launch. HOW?

 

A bigger problem imho is not being able to use our PS guitars, drums, dance pads etc. with the PS3. They need a firmware update to correct that as well.

They need a controller port for that. :P

 

I'd like to see the adapter to use the GunCon on an HDMI setup, though. :P

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It's interesting how many complaints there are about backward compatibility of just the software. I'm sure many of these problem games can be fixed with a firmware update.

Some already have, actually.

They've apparently gone through 3 updates since J launch. HOW?

 

A bigger problem imho is not being able to use our PS guitars, drums, dance pads etc. with the PS3. They need a firmware update to correct that as well.

They need a controller port for that. :P

 

I'd like to see the adapter to use the GunCon on an HDMI setup, though. :P

 

They already have controller ports, the usb ones. :P A regular usb to playstation controller adapter lets you connect them but acording to IGN you have to push the analog button when starting up PS1 and PS2 games. That's fine for regular dual-shocks but none of the special controllers have analog buttons. You should be able to just push the x button or something to start it up.

Edited by jedijeff
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They already have controller ports, the usb ones. :P A regular usb to playstation controller adapter lets you connect them but acording to IGN you have to push the analog button when starting up PS1 and PS2 games. That's fine for regular dual-shocks but none of the special controllers have analog buttons. You should be able to just push the x button or something to start it up.

Talk about a kludge, that doesn't sound very well thought at at all. I wonder if you can start the game with a dual shock and then swap the controller for something else (like a guitar). At least Nintendo got it right with the Wii.

 

..Al

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I second the Cube controller being good. I can actually kick some ass with fighting games (the buttons have a good arcade feel to me). ANd when playing 1st party or Cube exclusive games with it, it feels absolutely perfect. Rogue Squadron is the 1st to come to mind

I'll third this, I really like the Gamecube controller.

 

..Al

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What's strange to me is the 360's lack of 100% backwards compatibility seemed like a HUGE deal to certain folks months ago. At that time they slammed the 360 every chance they got pointing out the Wii and PS3 would be 100% compatible. The truly hilarious things is it was pointed out that Microsoft NEVER stated the 360 would be 100% backward compatible (which is easily proven by actually reading company statements before the 360 hit the market) I was under the impression that Sony had stated the PS3 would 100% compatible, and yet folks don't seem as vocal or as pissy about the PS3. Is it that Sony never made the 100% statements either and folks were just using that fabricated excuse to make the 360 look bad or is it that those same folks aren't as companionate about game console producers making true statements about compatibility anymore? In any case, I could care less, I've had a 360 since March 2006 and have yet to plug an original Xbox game into it.

Edited by moycon
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Considering the fact that even the PS2 wasn't 100% backwards compatible, I'd say its your own fault for expecting it, just like people that assumed the 360 would be 100% BC and never bothered to investigate and actually read.

 

Anyways give it some time, I'm sure much of it will be cured. It will never be 100%, but I guess Sony has already released three updates in Japan as they fix problems with BC.

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Seems that Jack Tretton doesn't think the backwards compatibility issue is a big deal. :lol:

 

I would like my car to fly and make me breakfast, but that's an unrealistic expectation. We've reported problems on only 200 of the 8000 PlayStation 1 and 2 games. I would challenge the average consumer to say that there are significant problems with any of the games in their library.
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What's strange to me is the 360's lack of 100% backwards compatibility seemed like a HUGE deal to certain folks months ago. At that time they slammed the 360 every chance they got pointing out the Wii and PS3 would be 100% compatible. The truly hilarious things is it was pointed out that Microsoft NEVER stated the 360 would be 100% backward compatible (which is easily proven by actually reading company statements before the 360 hit the market) I was under the impression that Sony had stated the PS3 would 100% compatible, and yet folks don't seem as vocal or as pissy about the PS3. Is it that Sony never made the 100% statements either and folks were just using that fabricated excuse to make the 360 look bad or is it that those same folks aren't as companionate about game console producers making true statements about compatibility anymore? In any case, I could care less, I've had a 360 since March 2006 and have yet to plug an original Xbox game into it.

I think it's more that the 360's backwards compatibility has at times been a slap in the face, which has generated a bit of backlash.

Some games no one gave a crap about were added in very early on, while some of the best XBox games still don't work to this day.

 

Looking at the compatibility list, most of my XBox1 games don't work on a 360. Ninja Gaiden and Forza is it. And one of those doesn't really need it(Forza isn't exactly the only racing game out there).

If I want to play Mechassault, Panzer Dragoon, or Capcom VS SNK, well, I'm just shit out of luck.

But that's all right, because Catwoman was added in the last round of updates, and Barbie Horse Adventures has been there since day 1.

 

 

 

 

Personally, I don't see a point to limited backwards compatibility.

You should get most of the library working, or you shouldn't bother.

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