Heaven/TQA Posted June 16, 2002 Share Posted June 16, 2002 hi guys, i need your opinion. i have implemented the basic control concepts...it differens as far as i know from the original konami one... in my version you can control your ship with just left and right direction of the joystick... what do you think? enough? or do you want the original konami controls? (where you have to move the stick like in gyruss...) http://www.s-direktnet.de/homepages/k_nadj.../timepilot.html the zip contains time5.atr which has the new controlls...dont get the flickering wrong... it is my "2600 emulation" btw. the clouds are in time5 half size... do you like`'em? Quote Link to comment Share on other sites More sharing options...
Sheddy Posted June 17, 2002 Share Posted June 17, 2002 Can't remember how the arcade controls worked, but if it was like mame has it, then I don't think how you have it now affects gameplay. mame version doesn't spin the plane any quicker by you pointing the stick in the direction you want the plane. left/right for spin is fine IMO. I think you know my opinion on the clouds. It would be nice to have at least some big clouds Even if you only have them when things are quiet elsewhere on screen it would be cool. Quote Link to comment Share on other sites More sharing options...
Thelen Posted June 17, 2002 Share Posted June 17, 2002 i think the left/right control is good. Thelen Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted June 17, 2002 Author Share Posted June 17, 2002 thanx guys... next will be the "direction offset" calculation (slope) for each of the 32 possible directions. these will be in fixed point format and every object on screen except shots & the player will be added this values every frame relativly to their heading and their speed... i hope my maths will good enough for that... ;=) cheers & thanx hve ps. yes... there will be bigger clouds. right now it looks like asteroids or like centipede... . will be fixed when double buffering is implemented (so...no 5200 version without heavy rethinking and reorganising of the code) Quote Link to comment Share on other sites More sharing options...
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