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The 7800 Mod Mess Mixup Fixup - pt. 6

Get comfy! These next two entries are going to be a bit on the long side.   There's some saying in some profession or something somewhere where they say something like, "the first rule of whatever is to do no harm". Or something.   This poor 7800 has been through enough grief without incurring any more damage. But as they say, "You can't break any eggs without making an omelette". Or something.   As I was cleaning up the case of the 7800, I decided to try to polish

Angel designs for the Demon Lands

Shrapp - Serpentine Dragon angel. Plural: Shrappim Has six wings, front paws have one human face on the back. There is one more located on the top of the head. Color: Glowing electric blue. Name is a play off of Seraph. Kherub - I'm going for a Centaur-inspired design. Has the head of an ox with a human face in-between the eyes. I'm keeping the eight conjoined, eye-covered wings. Plural: Kherubim. Name is a play off of how Cherub was pronounced in Hebrew and Latin. The Islamic Ang


SlidellMan in Homebrew

Two ghosts

Spent all day working on getting a second ghost in level 2. I finally suceeded, but noticed it wasn't moving. So I spent about 3 hours getting the ghost to move. I think I finally did. I noticed something though: when the guy keeps banging against the wall, the game slows down. I made it so that only happens on level 1. Because level 1 is done and I don't know how I fixed it. I'll make it a "feature". The score is missing and I know why. The life counter starts at 0 and I know why that

Frogger 2: Threedeep! (Atari 2600)

https://www.mobygames.com/game/atari-2600/frogger-ii-threeedeep   I actually bought this loose cartridge a few months ago at a local retro video game store (Stateline video games).  I bought it because I really like original Frogger, and I thought the price seemed decent for a rather rare game.  (AtariAge rates it a 6).   I plugged it in and gave it a try, without going online and reading the manual, of course.  My initial thoughts were along the lines of "Well, this is weird


troff in Games

ruby R and silver S

I worked all day yesterday on this. About 10 hours of programming was spent trying to make this game work. And at about 9:30 p.m., I got it working. I am almost out of room. I used 1,980 bytes out of a possible 2,084. But I got the first part done. So now that it's done, here's the plan:   The Odyssey 2 always starts in the last bank. If it's a 2k program (like it is now), it will just start. But if it's a 4k program, it will start in bank 2 out of 2. But if it's an 8k progra

We all make mistakes... Keep better track of the screws!

Won't got into too many details on this other than to state up front, that I try to be as transparent as possible with the work and services I provide. As a consequence of this, mistakes can and will happen. It is just a matter of when. One such big mistake happen to me this week while installing a very expensive DCDigital setup into a clients Dreamcast. I actually had the main installation done and was ready to test. However, in order for a DC to boot up, it requires that the cooling fan and GD



Illinois Smith and the Jade j

I worked on the game this morning, trying to get a treasure in a room. I got the ghost moving. I got the treasure in the room. I made it so if the treasure is gotten in a room, the room gets locked. There is the rare, semi-precious Jade j that Illinois Smith (use your imagination) needs to get. This all takes place within a pyramid and the ghosts are the mummified spirits guarding the letters. Remember that ghosts can go through the walls. Believe it or not, that is actually easier to


atari2600land in Chris's Second Odyssey

Venture is stupid

So I was playing Venture for the Atari 2600. OMG it's sooooo HARD. It's like it doesn't even help that you can shoot at the enemies because they move constantly, not to mention you can't shoot across the room. Heaven forbid that. And this room is really dumb. Who thought this would be possible? God forbid Stella show these screens correctly. There's bars on all four sides. I tried using phosphor but it didn't help at all. And if you're lucky enough to complete all the rooms, you get no

Early work - level 13

So while designing a level, I noticed I would need the enemies to move pretty slow. So instead of making the underwear move slow, I decided to make a new enemy to move slower. So I made a snail. I also made some changes to some sprites. I added white parts to the ghost's eyes and fixed Ulysses's right hand. I composed a song right before I went to sleep last night. I just wish there was a better way to plot out the screen, like if I would want a brick, just put a 1 and then the pr

another new return of the Ugly Uppity Umpire.

I'm back working on the Game Boy because it's a lot better than Odyssey 2 programming. And I like the Game Boy. I resumed work yesterday after a month of not working on it. I had forgotten some stuff I needed to know programming the game. Then I went to sleep for 15 hours. And then I got up at about 8 a.m. and worked some more on it. I finished level 12. I think I fixed a bug related to Ulysses's walking animation. I don't know why but I think I did a really good job designing the unde

Venture clone

I am in the beginning stages of making a clone of Venture for the Odyssey². My "Q" adventure game doesn't seem to be really connecting with me so I've decided to drop that and instead work on this. And work I did. It took a few hours and tons of retries but I finally got the beginning of it. It took FOREVER to figure out why the dot was going through the walls. But I figure I somehow magically put screen display code in the correct place now. And when I say "early" I mean early. The ti

Web site crap.

So I got an email saying my website provider is changing its nameservers and I need to do something about that since my registrar isn't with them. So I look it up and it's Tucows. So i go to Tucows' webpage and it said if Tucows is my registrar, then I need to contact my website provider for any help. I used the WHOIS lookup and see that my nameservers are corrected to the new ones. I'm guessing why I got that e-mail (hoping why I got that e-mail) is that they told it to send it to anyone whos r

Get those Game Gears Recapped!!!

I know...I know... you hear it everywhere that everything in excess of so many years needs new capacitors and that will fix everything. Well, that isn't always the case as there are many electronics that date from much longer than 40 years ago whose caps while not perhaps quite within their original spec, are still working and doing their job. However, in the 90s there was an issue where most capacitor manufactures essentially had to start over with the formulas they had been using and as a resu

I don't know what to do!

So I was looking through my website when I ran across this project using the letter q that I forgot about. Luckily I have saved my .a48 (code) for the game just in case I forgot about it and wanted to look at it if I rediscover it (which I did). So I have come into a quagmire. I have a question: Which q project should I continue? Or should I work on both at the same time? I don't know. I know the Odyssey² needs more games like "Q", but at the same time, "Quirky Q's" is a lot more interesting to

The 7800 Mod Mess Mixup Fixup - pt. 5

Well, this blog entry just about ended very differently.   But it's all-good now.   So close to the finish line... just a couple more things to do after this. But first, here's where we're at now.   When we last left this poor, abused 7800, I was about to install a UAV mod, using one of -^CrossBow^-'s 7800 UAV Mount Boards.    First - I need to install the wires (or a header, but in this case, wires). I soldered the first one, then held each successive wire in place

Reverse insomnia.

I have a disease called "reverse insomnia" now. I made it up, but I still have it. It's when once you go to sleep, you don't want to wake up. I fell asleep at about 2 a.m. last night. I got up briefly at around 4 p.m. or so and then went back to sleep and didn't wake up until 7:30p.m. But the problem is, if you told me to go to sleep now, I could sleep for a long period of time. But since 7:30 I have been fighting to stay awake. It led me to the Quirky Q's program.   I thought I was do

quirky q's

So I have been hard at work working on an Odyssey² game called "Quirky Q's." It's about getting q's in various ways. Our intrepid q lover (who bears a striking resemblance to Pac-Man), can't get enough of the quality letter q. But what would a game be without an enemy? Enter the q hater. He hates the letter q so much he wants to stop anyone who likes the letter q from getting any. I worked on this so long these past couple of days.   I had insomnia. I kept thinking of ways to make the

Atari 5200 BackBit PRO 4-port Soft Reset notes and modification

The BackBit Pro multi-system flash cartridge is quite amazing in all the systems it supports and the Atari 5200 is one of the newest systems to recently be added over the past few months. One cool thing that the BBPro cart has for the 5200 side of things that other similar devices do not have, is the ability to reset the console and go back to the game folder browser without having to power cycle the console. This feature works out of the box on the 2-port model 5200s by having a selector switch



That didn't last long.

I tried to get my Pokemon Mini game so it wouldn't do this sometimes: But I have decided to give up on that because I can't. Last night I had an idea for a banana joke (for my banana joke book). I lived dangerously: went to sleep and hoping I wouldn't forget all about it. I woke up a couple of hours ago and just now put the following joke in:   What color is your back when you slip and fall on a banana peel? Yell “Ow!”   Too bad it's only one joke I thought up


atari2600land in bananas.

The brown desert

Deserts are orange. That isn't good. Why? Because I want to put a desert in the hamburger game for the Game Gear. And as it turns out, almost all junk food is also orange. I made a desert picture, put it in the game, and it was tough to tell where the onion rings were going because the desert sand was almost the same color as the onion ring. My solution: Make the desert brown. And to make sure people recognize it as a desert, I put in two cacti. (It scrolls. There really are 2 cacti. I

Patch Editor for NTS-1 Project - Part 01

Getting Started:   Been thinking long and hard about programming a patch editor for the Korg NTS-1 synth.  There are patch editors out there, but none will output the Continuous Controllers (CC#) as program change commands used in the MIDI MUSIC SYSTEM (MMS) voice file format.   Since I'm aware that I may be the only person to use this program, I have decided to write the program in assembly (MAC65) to run using the Diamond GOS 3. I should be able to write the code in stages


k-Pack in Korg

The 7800 Mod Mess Mixup Fixup - pt. 4

So... the 7800 isn't back to "working" yet, although I have made some progress. In the sense that "I've spent more money on it" and "I took it more apart".   Let's look at the pretty pictures! Here are some fresh parts from Mouser: I may not use the RCA jacks... I'm more inclined to use the short "pigtail" type cables I used on my own 2600 as well as John's. You just plug them into your monitor's (or AV system's) cables using barrel connectors, saving wear-and-tear on 40-year
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