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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.


    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    7. Atari VCS

      Discussion forum for the new Atari VCS console.

    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      Discuss the world's only vector-based video game console here!

    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

    3. 226.9k
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (6,940 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

    4. 2.4k
    5. 6.7k
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

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    9. User Submitted News

      Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

  • Recent Status Updates

    • thanatos

      Normally I wouldn't post work things, but a customer just asked if I could whitelist their IP of  FFS.
      1. This update has no replies.
    • tschak909

      PROTIP for every home-brewer, hacker, archaeologist, etc:

      You may run out of time.
      You may get bored.
      You may get hit by a fucking bus.
      And what you have done, will be lost.
      Don't leave things to be lost. Post them; PAY IT FORWARD.
      1. This update has no replies.
    • Spriggy

      close this discussion of dick !! I broke !! thanks
      - airgames
      1. thanatos

        Good times!
        I need some cash to help a poor dude buy a girls bike, please paypal me.
      2. Atarian7

        I got your crack pipe bitch.  Now go sleep in the cold.
    • MegaManFan

      Gleylancer, Pyra and Mythra! https://youtu.be/EGJD7WkSNxk
      1. This update has no replies.
    • Jess Ragan

      Thoughts on the recent leak of upcoming Microsoft products. No disc drive in the next Xbox Series X? Ugh, no sale. http://kiblitzing.blogspot.com/2023/09/no-sleep-til-brooklin-and-ellewood.html
      1. Razzie.P

        Eh, it makes sense though.  They caught some immediate backlash with some shenanigans they tried last gen, so they gotta ease it in one step at a time now.
      2. SlidellMan

        Looks like they have learned little from the disastrous X-Box One launch. At least they can offer a drive that can be hooked up to it via USB.
  • Recent Posts

    • Hi guys,       ヴァイスシュヴァルツ公式 @wstcg   9月22日(金)発売 プレミアムブースター THE KING OF FIGHTERS 発売まであと…1日! お買い求めは全国アニメショップ・カードショップにて 商品情報はこちら! https://ws-tcg.com/products/wspb_kof/… #KOF #WS Translated from Japanese by  Released on Friday, September 22nd  Premium Booster THE KING OF FIGHTERS Only one day left until release!   Purchase at anime shops and card shops nationwide   Click here for product information! https://ws-tcg.com/products/wspb_kof/… #KOF #WS       9:30 PM · Sep 20, 2023     Anthony..
    • Hi guys,     ヴァイスシュヴァルツ公式@wstcg   9月22日(金)発売 プレミアムブースター THE KING OF FIGHTERS 発売まであと…2日! お買い求めは全国アニメショップ・カードショップにて 商品情報はこちら! https://ws-tcg.com/products/wspb_kof/… #KOF #WS Translated from Japanese by  Released on Friday, September 22nd  Premium Booster THE KING OF FIGHTERS Only 2 days left until release!   Purchase at anime shops and card shops nationwide   Click here for product information! https://ws-tcg.com/products/wspb_kof/… #KOF #WS       9:30 PM · Sep 19, 2023     Anthony..
    • I'm not an electrical/electronics engineer so take the following with a pinch of salt:   What I would do in your case is to connect the hard drive powered off, turn on the st and boot to desktop on a floppy (possibly with a hard disk driver), then power on the hard disk, run the hard disk driver from floppy, aaaaaand then it should work? Perhaps even "install devices" in TOS 2.06 will create the detected drives for you.
    • In Sweden, we had a version of DSRLNK that was modified so the same DSRLNK could be used to find DSR in GROM as well. Particularily useful if you wanted to be able to use disk files or cassette recorder in the same program. No need to do any special checking, just call that DSRLNK and it will sort it out.   You can find that DSRLNK on page 23 of this newsletter Programbiten. Note that the listing was printed with a daisy wheel printer, which replaced @ with '. So CLR 'HERE should be read as CLR @HERE.   The p-system is designed a bit according to the same ideas. It scans for devices it wants to use at startup, then store CRU and entry address in a PCB (Peripheral Control Block). It's like you envision here, a PAB with some added information. Then that information is used to accomplish a quicker access when the device is really used.
    • You're right about the Odyssey2 and there are probably even easier rights to acquire with the games on the Vectrex and a few other platforms. I suspect the reason why these haven't been pursued to this point is even though the data rights are there, the marketing rights (for lack of a better term) aren't there, so there might be an issue with using packaging and other materials that don't fall under that type of ownership. I could be wrong, though, and that may not even be a particular blocker, but I wouldn't be surprised if there were something more to some of the more obvious collections that could be pursued and haven't as of yet (by anyone). And yes, I'm aware of and own both the Astrocade and Channel F. I just don't think bumpers are a suitable substitute for the respective knobs, but I admit I haven't tried it with a modern gamepad and emulation to see if it would be workable. Although it's not ideal, using bumpers/triggers for similar controlling arcade games with rotating joysticks is generally passable, but again, that's specifically the games that combine the joystick and rotation, not the specific paddle or paddle-like stuff. The obvious answer, of course, is to just don't include games that make use of those features on any compilations, but of course in the Channel F/VES's case, that would eliminate most of its best titles. In terms of "The Atari systems were the best for colours," that's true from an available palette standpoint for sure, but it's again an "in practice" type of thing versus "on paper." In quite a few cases, the number of onscreen colors were actually fewer than other systems with more limited palettes. When everything fell into place, however, it was absolutely one of the most impressive non-16-bit platforms in that regard.
    • Soft test of Timer IRQ I feel is a good idea. 2nd Pokey options could potentially be various - IRQ sent to CPU or not, POTs connected or not, and FPGA type could have incomplete simulation of some elements such as keyscan or SIO. Timer IRQ would be a fairly simple extension from the normal AUDF restart so likely to be included.
    • TT probably wins for “most proud mom” and “least dead parents”.
    • Great news! And congrats to your daughter's birth!!! 
    • Nice, I really like the arcade sign. I also got one of these too. It's still sealed until I'm ready to install it next week, but here's the stock pic: It's double-sided, 3D, and it lights up. I'm probably going to mod it with a uC and some LEDs, not sure though. Follow-up pictures when it's up.   My awesome girlfriend got both of these for me.
    • Most excellent! I have switched "Space Peril" (Adventure in space) to use plotsprite4, and everything seems to work as well as before as far as I see so far (everything uses 160A in that game, so there should be no difference). I never saw a case where Maria limits were reached, but now it's a little less likely, even. 🙂 The project may also benefit from using PLOTSPRITE4 in a loop for object/enemy generation.   Btw there's a small typo in the documentation: "The PLOTSPRITE and PLOTSPRITE commands don’t work with tallsprites" should presumably read "The PLOTSPRITE and PLOTSPRITE4 commands don’t work with tallsprites".
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