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  1. Atari Systems

    1. Atari News

      Please post Atari-related news here, so we have it all in one place.

      3.2k
      posts
    2. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

      21.2k
      posts
    3. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

      722.2k
      posts
    4. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

      92.4k
      posts
    5. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

      173.3k
      posts
    6. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

      74.4k
      posts
    7. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

      221k
      posts
    8. Atari VCS

      Discussion forum for the new Atari VCS console.

      19.5k
      posts
    9. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

      36.3k
      posts
    10. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

      696.5k
      posts
    11. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

      66.8k
      posts
    12. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

      604
      posts
  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

      428.1k
      posts
    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

      134.4k
      posts
    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

      283k
      posts
    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

      3.8k
      posts
    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

      7.8k
      posts
    6. Vectrex

      Discuss the world's only vector-based video game console here!

      12.6k
      posts
    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

      12.4k
      posts
    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

      6.9k
      posts
    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

      14.9k
      posts
    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

      3.6k
      posts
    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

      1.3k
      posts
    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

      2.5k
      posts
    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

      1.4k
      posts
  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

      41.6k
      posts
    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

      14.2k
      posts
    3. 245.9k
      posts
    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

      17.7k
      posts
    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

      8.1k
      posts
    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

      7.9k
      posts
  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

      234k
      posts
    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

      939
      posts
    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

      756
      posts
    4. Atari VCS (Redirect)   (10,290 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

      10.3k
      posts
    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

      3.3k
      posts
    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

      3.4k
      posts
    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

      22.4k
      posts
    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

      13.4k
      posts
    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

      27.6k
      posts
  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

      3.7k
      posts
    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

      46.2k
      posts
    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

      31.9k
      posts
    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

      33.4k
      posts
    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

      16.7k
      posts
    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

      20k
      posts
    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

      4.6k
      posts
  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

      242.2k
      posts
    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

      170.6k
      posts
    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

      51.3k
      posts
    4. Free Games and More

      Spreading the Love with Free Games and other items.

      2.6k
      posts
    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

      14.5k
      posts
  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

      23.9k
      posts
    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

      16.5k
      posts
    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

      11.9k
      posts
    4. 2.4k
      posts
    5. 6.7k
      posts
    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

      15.3k
      posts
    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

      2.8k
      posts
    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

      • No posts here yet
    9. User Submitted News

      Please submit classic gaming news here!

      125
      posts
  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

      54.1k
      posts
    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

      7k
      posts
    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

      23.9k
      posts
  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

      6.5k
      posts
    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

      727
      posts
    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

      439
      posts
    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

      17.5k
      posts
    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

      8.2k
      posts
    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

      547
      posts
  • Recent Status Updates

    • bent_pin

      Playing my new river raid cartridge on one of my new 1200XLs.

      1. This update has no replies.
    • r_chase

      I've realized that I can't stand CRT purists. I'd rather have a clear picture for my Atari 2600 games than adjusting Stella to look like crap on purpose.
      1. Show previous replies  3 more
      2. bent_pin

        So many people can't see the game through the pixels. I play on so many different types of TVs. I have a portable reflected CRT that I like, a black and white compressed LED that's pretty sweet, and a pile of different flatscreens with NTSC tuners. I love them all and I just use different ones as I feel.
      3. GoldLeader

        I don't mind CRT purists,   Unless they're "Preachy"... Haha!   This one guy used to tell anyone who'd listen that CRTs were Better...Anyone who disagreed was just Wrong,  no room for any opinion but his own.  I don't remember his name,  but I don't miss that guy.   He also claimed boiling the cartridge slot would fix any NES...(Not necessarily)...
      4. GoldLeader

        @bent_pin  Can't see the game through the pixels...I like that!
      5. GoldLeader

        I'll fiddle with it for hours,...And then adjust my TV Hey-O!!  Ha!,  But yeah I think my Retro-Tink 5X Pro is pretty Amazing!  And works well with S-Video,  SCART, Component...
      6. Hydro Thunder

        I do like CRT picture on Atari, SNES, Saturn...and appreciate that they work with Light Guns (Virtua Cop!).
        But agree, they're not the end all be all.  A good emulator, or a nice OLED hooked up to say, MyGame Station in HDMI, pretty danged brilliant picture.
         
        Just wish they'd get the light gun situation solved in a really slick way (Sinden's got a start but...well, can't get a Sinden for Saturn etc).
      7. View All Replies
    • shane857

      My song of the day...
      Motörhead 🎵Ace Of Spades🎵
       
      1. GoldLeader

        I saw Motorhead around 1999 I think it was...
      2. GoldLeader

        Oh,..Looked it up, June 9th, 2000 (The Ogden in Denver CO)...Pretty sure it was Motorhead, Nashville Pussy, Supersuckers,  oh and Speeddealer...
      3. GoldLeader

        I saw REO Speaddealer (as I still call'em) a different time in Fort Collins once with a band called The Bar Feeders,  who were this awesome speed punk band and they had a song called Wyoming,  which we,  being from Wyoming,  instantly sang along with (somehow)...Talked to them afterwards and they'd never been to Wyoming haha...
    • SlidellMan

      For those who grew up on classic Macs:
      If only Hyperion Entertainment and Commodore would authorize the reproduction of classic Amiga parts. (That computer imprint deserves another chance.)
      The Festival of Family Classics:
      Something for @awbacon:
       
       
       
      1. SlidellMan

        Considering that Halloween is around the corner:
        The perfect candidate for Boulder Punch, The Sphere Hunter, Tangomushi, and Awbacon to rag on.
    • Atarian7

      Did you hate it in school when they told you to "put it in your own words"?  I didn't have my own words.  I had logic and memory, but almost no creativity.
      1. Show previous replies  1 more
      2. GoldLeader

        Oh I think I have endless creativity!  We're just a receiver after all,  just open your brain and pull out what comes in!   No,  what gets me is after they tell you to put it in your own words,  how often they don't like what you've got to say.  If you're doing the assignment as told they should have no judgment.
      3. pacman000

        It's test of understanding; if you can correctly reword a statement, you understand it. If you merely repeat what's said in a book, you may not understand it. And, if you reword something, but leave out an important part, you still don't understand it.
         
        I suppose another test of understanding would be application, but that's probably hard to do for in a classroom setting.
      4. GoldLeader

        It certainly depends on the assignment.  If there's a source,  and you are "putting it into your own words",  then yeah what @pacman000 said (Teacher's pet haha)...I once had an assignment that was simply,  "Write a creative story in your own words;  You have 5 minutes.  Go!"  Now that is a lot more challenging than you might think.  Imagine if you didn't have anything ready to go?...I liked it as a mental exercise,  but how would any teacher grade such thing?  I think if you try you should get credit.
      5. Razzie.P

        Nah, I was always grateful for the loophole --
         

      6. GoldLeader

        ^  Brilliant!
      7. View All Replies
  • Recent Posts

    • They own the Busy franchise now and love it or hate it its one of the bigger IPs they own. They will most likely not let it go to waste.   They need to bring in some proven game designers though to redeem it.
    • Fabrizio noticed yesterday that binutils is not building on branch 1.32.  I checked back on 1.30 and 1.31 and it isn't building on either of those branches either.  It was building a couple of months ago when I made the raspberry-pi debian package, so it must just be more bit-rot.  I'm trying to find a quick fix but I may just have to abandon binutils 2.19 and GCC 4.4.0 in the very near future.  I doubt package maintainers are testing if tool upgrades are supporting these very old packages so they will continue to rot.  I have a branch where I'm porting to binutils 2.42 and GCC 14.0 but I haven't had time lately to work on that branch.
    • Hi Matt, if you're bored some day it would be useful to check if the files ftoa.c and atof.c in the tms9900 directory in GCC produce the same results.  My tests pass but I didn't check it against any external tools like Steve's.
    • I had to look back and remind myself what the issue was here.  I had noticed that the compiler frequently generated code to mov x,y followed by cmp z,y and so I added a peephole to replace this with cmp z,x.  But sometimes the compiler expected to be able to reuse y later so I added a check for reg_dead but this may not always have worked either.  It's not an issue I was able to reproduce.  It's only an optimisation so probably safest if I just delete that peephole.
    • Not sure about the release date yet. I have it kinda working, but it’s more of a workaround really. I did not find the root cause yet and this makes it too unstable to my liking. In between I have had a broken TI-99/4a console, so had to get a F18a installed in a second console.   Note that you can always get the latest build at github, but no guarantees to it working    
    • My daily driver TI-99/4a console is partly nonfunctioning.   This took me a while to figure out. When disconnected from the PEB, my console starts-up normally and I can jump into TI-Basic and it behaves normally. When connected to the PEB, it hangs during power-up (cyan blank screen) and the title screen does not appear.  To me it looks like it hangs when scanning the DSR’s as the disk controller light is on when it locks.   One of the first things I did is clean sideport contacts, but no result. I then removed all the PEB cards except disk controller and 32k, same thing. Then I switched the FLEX cable card, again no change. As a last resort, I switched to my 2nd PEB box and all the cards in it, no change.   This made me believe, there’s an issue with the console itself. I plugged in my Miner 2049 cart in the sideport and game title screen is there. But the animation continously resets while building the title screen.  Looks quite interesting actually.   The same applies to the cartridge port as well, Munchman sometimes work perfectly, other times I get artifacts on screen. Note that this is a F18a equiped console, so I’d rule out broken VDP ram.   Are there any clues to what could be broken here?  I thought it perhaps has something to do with the data or address lines going to the sideport and cartridge port? Or might this be an issue with a broken CRU?    Really like to save this mainboard, especially because of the F18a, but I’m a total hardware noob.  I’m also kind of afraid that if I try to remove the F18a from the socket I’ll break off its legs.            
    • HOKEY supports dual POKEY, so I can try this demo in a bit and see how it works there. HOKEY use a transparent form of bankswitching to support two POKEYs in the addressable space of 16 bytes, and responds equally to $440 or $450, so a properly-written program will work on either HOKEY or other dual-POKEY implementations with separate address space.  
    • This is fantastic! It plays very well. Feels just like the original but with modern graphics.
    • I’d like to 3d print this, but it seems the design is no longer available. Are there other any known sources?
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