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Bob's Blog - So many ideas...


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WHEN I SHOULD HAVE been working on my Elevators/Maids game during the past week, I was instead working on this:

blog-6060-1175200569_thumb.jpgblog-6060-1175200578_thumb.jpg

RType20070329.bin

 

I was inspired partially by Manuel's post about the NES' lack of R-Type clones and partially by the idea of writing one for the 2K minigame competition.

 

I started with my Metroid code, since it conveniently had an asymmetrical playfield plus intelliflickered sprites.

 

I've pared it down from 32K to about 3K (and halfway given up on a 2K minigame) and instituted randomly generated terrain. It works pretty well.

 

Thoughts?

 

http://www.atariage.com/forums/index.php?a...;showentry=3095

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