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Out of Control (rarity 9) final hours!


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  • 2 weeks later...
Is this loose rarity 9 actually worth $300? I'm not being facetious, I'm asking, I really don't know...

 

I only sold one other one. It sold for $500 with a Buy It Now right away. That one included the instructions.

 

When I sold that I received the following email from one of the guys with Avalon Hill. He originally thought that each of their games had a 1,000 run print but later thought that Out of Control had a smaller print because it was a later release. Here is the email.

 

 

 

AFAIK, yes, the same number. Strictly speaking, though, I'm not sure

about Shuttle Orbiter, but LB, WB, DT, & OOC, yeah, just a thousand to

my knowledge.

 

As it happened, the day before we sent the EPROMs out to be masked, my

boss handed me the hex dumps of games and the samples sent from the

manufacturer (whose name escapes me -- they were one of the big chip

companies of the time, though.) It was my job to compare our versions

with theirs and make sure no errors had crept in, which meant either

comparing 4, 096 pairs of hex digits or, as Will quickly reassured me

(seeing my appalled look) just choosing a few random bytes in each

file and making sure they corresponded in the EPROM. I remember

thinking that, at $10 a cartridge, I was making a $10,000 call for

each one, and since I was being paid the princely sum of $10,000 /

year, that seemed like big money.

 

The best source for this info would probably have been Will, in fact,

since he stayed with the company longer than I did and would probably

have known if there were later production runs (although that would

surprise the hell out of me.) Unfortunately Will died recently and I

can't ask him.

 

No, my basement's full of crud, but not carts. I do have a Wall Ball,

a London Blitz, and a Death Trap, but even those are only because Will

kept them and left them to me. I don't know if he never had an Out of

Control or simply lost his. Shuttle Orbiter was written by a

free-lance, so we didn't really think of it as "ours" (nice piece of

work, mind.)

 

Out of Control may have been a later run, now that I think of it, in

which case it may be that the company made fewer. I know Death Trap

was completed first, and then Jim started work on OoC while I

frittered my time on a couple of designs that didn't pan out. I sort

of remember that 1,000 was the shortest run that made sense, though,

given the surface-mount ROM ("bump on board".)

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