vdub_bobby Posted December 12, 2007 Share Posted December 12, 2007 (edited) I'm very close to finishing up my 2600 port of Squish 'Em and, in the process, I've almost completely disassembled the Atari 800 source for the game. Since I intend to finish the disassembly, it occurred to me that it shouldn't be too hard to port it to the 5200, if anyone wanted me to do so. So, is there any interest in a 5200 port of Squish 'Em? Edited December 12, 2007 by vdub_bobby Quote Link to comment Share on other sites More sharing options...
+Allan Posted December 12, 2007 Share Posted December 12, 2007 I'm very close to finishing up my 2600 port of Squish 'Em and, in the process, I've almost completely disassembled the Atari 800 source for the game. Since I intend to finish the disassembly, it occurred to me that it shouldn't be too hard to port it to the 5200, if anyone wanted me to do so. So, is there any interest in a 5200 port of Squish 'Em? Yes, I'm interested. That would be great. Allan Quote Link to comment Share on other sites More sharing options...
duncantoml Posted December 12, 2007 Share Posted December 12, 2007 Add me to that list also! Quote Link to comment Share on other sites More sharing options...
Jess Ragan Posted December 12, 2007 Share Posted December 12, 2007 Go for it. I never thought the game was as good as the ColecoVision version, however. What I'D like to see is a port of Laser Gates. That game was a monumental improvement over its 2600 counterpart! Quote Link to comment Share on other sites More sharing options...
joeybastard Posted December 12, 2007 Share Posted December 12, 2007 What I'D like to see is a port of Laser Gates. That game was a monumental improvement over its 2600 counterpart! HELL YES! I like the 2600 one but the A8 version is fantastic. Quote Link to comment Share on other sites More sharing options...
Metal Ghost Posted December 13, 2007 Share Posted December 13, 2007 Hey Bob....I'd definitely be interested in that! Keep this thread updated on the progress man. I officially want to be first in line for this one! Quote Link to comment Share on other sites More sharing options...
ckirkman Posted December 15, 2007 Share Posted December 15, 2007 I would buy a cart, let me know when it is ready! Quote Link to comment Share on other sites More sharing options...
HatNJ Posted December 15, 2007 Share Posted December 15, 2007 Definitely I'd buy one love to have another original 5200 game esp this one its been fun trying out the 2600 version Quote Link to comment Share on other sites More sharing options...
slampam Posted January 8, 2008 Share Posted January 8, 2008 Is it possible for u (or anyone!) to write a Baby-Step guide to porting an 800 game to a 5200? I've tried DASM, TASM, 5200BAS, Dis6502 & other Assembler/Disassemblers but their manuals are too "techie". It would be nice if there were step-by-step instructions that just covered the simple "How To" conversion of 800 to 5200 w/o the tech clutter of having to learn full 8-bit programming. Quote Link to comment Share on other sites More sharing options...
+Allan Posted January 8, 2008 Share Posted January 8, 2008 Is it possible for u (or anyone!) to write a Baby-Step guide to porting an 800 game to a 5200? I've tried DASM, TASM, 5200BAS, Dis6502 & other Assembler/Disassemblers but their manuals are too "techie". It would be nice if there were step-by-step instructions that just covered the simple "How To" conversion of 800 to 5200 w/o the tech clutter of having to learn full 8-bit programming. Well, you're going to know how to do some 6502 programming. How complex it gets will depend on each game. If you want to do baby steps, why not get a simple assembly program from Antic, Analog or Compute, and try to convert the source code over to the 5200? Allan Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted January 9, 2008 Share Posted January 9, 2008 To follow up on from Allan's comments...One of the American Atari mag's (antic or analog) had a double edition article about transprting A8 code to the 5200...Once you know the 6502 thing, check out the relevant articles (atariarchives.org i think has that particular edition) Quote Link to comment Share on other sites More sharing options...
+Allan Posted January 9, 2008 Share Posted January 9, 2008 (edited) To follow up on from Allan's comments...One of the American Atari mag's (antic or analog) had a double edition article about transprting A8 code to the 5200...Once you know the 6502 thing, check out the relevant articles (atariarchives.org i think has that particular edition) It was in Analog. I think about issue 16 and 17. Here it is. http://www.atarimuseum.com/videogames/cons...nv_to_5200.html By the way, here's a small program that would be good to start with. Stars 3_D. The source code is in the link at the bottom of the article. http://www.cyberroach.com/analog/an16/default.htm Allan Edited January 9, 2008 by Allan Quote Link to comment Share on other sites More sharing options...
midnight magicman Posted January 9, 2008 Share Posted January 9, 2008 Sounds great! I'd definitely be interested in a 5200 Squish 'em! Sign me up! Peace Quote Link to comment Share on other sites More sharing options...
Ze_ro Posted January 10, 2008 Share Posted January 10, 2008 If these screenshots are accurate, it looks to me like you've managed to stuff everything the A8 version had into the 2600 version... aside from being in a different cartridge casing, what advantages would a 5200 version have? --Zero Quote Link to comment Share on other sites More sharing options...
mimo Posted January 10, 2008 Share Posted January 10, 2008 More difficult to control ? btw the 2600 version is every bit as good as the 8bit one. An absolutely amazing conversion Quote Link to comment Share on other sites More sharing options...
midnight magicman Posted January 10, 2008 Share Posted January 10, 2008 If these screenshots are accurate, it looks to me like you've managed to stuff everything the A8 version had into the 2600 version... aside from being in a different cartridge casing, what advantages would a 5200 version have? --Zero wow, I didn't realize the 8 bit version looked like that. That's one damn nice port to 2600!! I might just have to pick up the 2600 version. If the 5200 would look exactly the same graphically, I would not have much interest in it. Peace Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted January 11, 2008 Author Share Posted January 11, 2008 If these screenshots are accurate, it looks to me like you've managed to stuff everything the A8 version had into the 2600 version... aside from being in a different cartridge casing, what advantages would a 5200 version have? --Zero Well, mostly that you could play it on the 5200. There are a few differences between the 2600 and A8 versions - most notable are the sounds and the lack of a "brick" pattern on the side walls. Quote Link to comment Share on other sites More sharing options...
vdub_bobby Posted January 11, 2008 Author Share Posted January 11, 2008 Is it possible for u (or anyone!) to write a Baby-Step guide to porting an 800 game to a 5200? I've tried DASM, TASM, 5200BAS, Dis6502 & other Assembler/Disassemblers but their manuals are too "techie". It would be nice if there were step-by-step instructions that just covered the simple "How To" conversion of 800 to 5200 w/o the tech clutter of having to learn full 8-bit programming. I dunno if it can ever be that simple - you have to rewrite whole sections of code even in the best case scenario: the joystick/trigger/console key handling. Plus it turns out that interrupts are handled differently. I'd have to think it would be almost impossible with, for example, hacking a ROM with a hex editor. And that's for a simple case: a cart image that doesn't use more RAM than the 5200 has. Quote Link to comment Share on other sites More sharing options...
slampam Posted January 12, 2008 Share Posted January 12, 2008 George Lucus said half of all a movie is sound. True for Squish'EM games too. Even graphically enhanced 7800 didn't always feel like the arcade because of its sound. i believe the Pokey chip was originally in Tempest Arcade. As always: Thanks for the tech links. Keep'em coming! Quote Link to comment Share on other sites More sharing options...
slampam Posted March 7, 2009 Share Posted March 7, 2009 I'm very close to finishing up my 2600 port of Squish 'Em and, in the process, I've almost completely disassembled the Atari 800 source for the game. Since I intend to finish the disassembly, it occurred to me that it shouldn't be too hard to port it to the 5200, if anyone wanted me to do so. So, is there any interest in a 5200 port of Squish 'Em? No biggie, just wondering if you got stuck on something – i.e. those blasted controls? Quote Link to comment Share on other sites More sharing options...
ckirkman Posted March 7, 2009 Share Posted March 7, 2009 I will but a cart, please put me down! Quote Link to comment Share on other sites More sharing options...
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