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(Insert stupid Blog name here) - To do do do, To da da da


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Well, it's time once again to completely re-write my To-Do list, as the last one was originally written last April, and is now a hopelessly jumbled mess.

 

In order to keep this stuff straight, unannounced games are getting code-names (which will be in italics). I'm putting these in approximate order of priority. If you're a programmer and don't see your project here, it's probably been given a code name. I don't think I've left anything off.

 

So, game sprites:

  • Calidac - New
  • Enemy sprite for Thomas - I've sent him some ideas, but nothing has "clicked" yet.
  • Street Pizza - In progress
  • Tank sprite for Manuel's Tron demo - I really should do this. It'd take about 10 minutes. :roll:
  • Revised fighting sprite for Bob
  • SuperBug - possibly other cars, power-ups, track designs
  • Rip Off - Graphics finished, development on hold
  • Chetiry - On hold
  • Moon Cresta - On hold
  • Wizard of Wor Arcade - On hold
  • Not Asteroids - On hold
  • Stick fight - On hold

Other stuff:

  • New artwork for RPS label and manual - In progress
  • Stella at 20 30 - Spring/Summer
  • AA Store project - Spring
  • Mac OS X folder with Atari logo - which folder style? 10.4 or 10.5?
  • Move MacMAME.net movie reviews to Cinemarcade - Spring
  • Update "Joysticks" movie review - Spring
  • Finish and add new movie review - Spring
  • Create GarageBand sample set of 2600 sounds - Spring
  • Update the 2600 Video Mods page - 2008 (this is going to be a huge update, plus I need money for the mods, so this may not happen for some time)
  • Finish manual for RPS - When game resumes development
  • Finish manual for Man Goes Down - When game resumes development
  • "How-To" tutorial for creating sprites - Eventually
  • Even more Stupid Game Ideas - As time permits
  • More Artie the Atari comic strips - As time permits
  • I also want to play around more with the AtariVox - As time and software permit ;)

And finally, some stuff that never made it onto the list:

  • Tweaks to AtariAge version of Raster Fahndung label and manual.
  • Layout Bee•Ball manual, plus play-testing. (The excellent artwork is by Ivan Machado, who also programmed the game.)
  • Label and manual for Squish 'Em. Dave Dries and I collaborated on this one, and I think it's our best work so far. Fantastic port of the original by Bob, too. :thumbsup:
  • Label and manual for Sync (plus lots of play-testing). This was a lot of work, but the game turned out great, so it was worth the effort. The AtariVox sounds are especially fun. :D
  • New label sheet dies for Albert.
  • Layout labels on new sheets (33 pages worth, so far).
  • Create seven new magnets for AA store. (The first three can be seen here.)
  • New promo sheet for AA store.
  • Various work on 2007 Holiday Cart - "Stella's Stocking". Graphics for menus and several games, gameplay feedback, and in the case of Stay Frosty - game concept. (This is my first game design ever brought to life - thanks Darrell!)
  • Play-testing for Colony 7.
  • And finally - made a "To-Do List" category for my blog. :) (I do wish you could assign more than one category to a blog entry though...)

 

http://www.atariage.com/forums/index.php?a...;showentry=4421

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