+Gemintronic Posted October 2, 2013 Share Posted October 2, 2013 Probably could be done in the multi-sprite kernel as well. I've got a greater affinity for Space Harrier myself. Quote Link to comment Share on other sites More sharing options...
Dan Iacovelli Posted October 4, 2013 Share Posted October 4, 2013 too bad he did post the bB code I would love to have a crack at it. I do plan on retuning my laserman 88 game though Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted October 4, 2013 Share Posted October 4, 2013 too bad he did post the bB code I would love to have a crack at it. I do plan on retuning my laserman 88 game though Return from the dark depths of non-game making Dan! The world needs more original games. You don't have to create the next Tempest 2000 - you just have to create Quote Link to comment Share on other sites More sharing options...
Dan Iacovelli Posted October 4, 2013 Share Posted October 4, 2013 I did mention I'm working on on plans on retuning my laserman game. with work and everything though its kind of hard (I'm so behind on stuff even the jagfest 10th anniversry issue been put on hold for while) there were plans for a third game in the lm series but I didn't really get enough feedback on it after the first two,so I'm going re-tweak my laserman 88 game with more stuff and put it out on rom only (no carts too expensive to do) amd see how that handles.if I get a huge feedback from that about a third game then we'll see(it took me about 5 yrs to do '88 so the revision w might be longer) I did come up with nice title screen using the kernel (see my laserman'88 thread) 1 Quote Link to comment Share on other sites More sharing options...
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