MausGames Posted March 22, 2008 Share Posted March 22, 2008 Is it possible to use multiple sprite definitions with the 6lives HUD? I would like to use it as a timer, ammo counter, and power meter all in the same game, with a different graphic for each. I don't mean multiple graphics at the same time, but that would be extremely awesome. I mean different sprite definitions that can be switched between in different parts of a game. Quote Link to comment Share on other sites More sharing options...
SeaGtGruff Posted March 22, 2008 Share Posted March 22, 2008 Is it possible to use multiple sprite definitions with the 6lives HUD? I would like to use it as a timer, ammo counter, and power meter all in the same game, with a different graphic for each. I don't mean multiple graphics at the same time, but that would be extremely awesome. I mean different sprite definitions that can be switched between in different parts of a game. I started to compose a reply in the other forum before you moved your post: http://www.atariage.com/forums/index.php?s...t&p=1487952 Michael Quote Link to comment Share on other sites More sharing options...
MausGames Posted March 22, 2008 Author Share Posted March 22, 2008 Thank you! Very useful stuff, as usual. Sorry about posting in the wrong forum. Quote Link to comment Share on other sites More sharing options...
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