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playercolors, player1colors, pfcolors, and no_blank_lines with Superchip?


Random Terrain

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Using the superchip doesn't give you any kernel options that you don't have without it. I haven't ever found a good use for a 32 x 32 display. The cycles required don't leave a lot of time for much of anything.

Thanks. So is Superchip RAM just good for boosting the guts of a game? Better AI, more rooms, more data, and so on?

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