+stephena Posted October 9, 2008 Share Posted October 9, 2008 Do you mean viewing the number of scanlines on-the-fly? The hotkey is alt L for Stella (shift cmd L in OSX). Thanks. That's cool, but that's not what I was looking for. I searched the debugger page for the words keyboard and shortcut and found nothing, but I forgot to search for alt. So thanks to you, I just did that and what I was looking for is Alt + f. I can hold down Alt + f and go frame by frame really fast and stare at Scanline: to see if it stays consistent. **** This is a good thing to remember. Hit the button above Tab for the debugger, stare at Scanline:, then hold down Alt + f to see if Scanline: changes from frame to frame. If it stays at 262, I'm not screwed. Yes, this is the best (and quickest) way to see scanlines counts per frame. I probably should add that to the documentation. As for the original issue, there have been a flood of messages since I posted my response yesterday. Good to see that the problem is now solved; I didn't even think to mention to check the scanlines. Perhaps the reason for the difference in Stella (vs. z26) is that the most recent version auto-corrects the framerate every 30 frames or so (on a real system it would be done every frame, but that would slow emulation too much). Perhaps z26 doesn't update as often, and the resulting jumps aren't as apparent?? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.