Primordial Ooze Posted November 1, 2008 Share Posted November 1, 2008 (edited) 2600 Dance Description 26 Dance is a beat game where you move the joystick to the beat to increase your combo meter and try to gain as many points as possible Updates Version 1.3 - Added life bar changing color depending on how well you are doing(green very good to red bad) and ability to earn an extra bar every 50 combos. Version 1.2 - Added randomisation of note so note now changes direction randomly weither you hit it or not Version 1.1 - Added Combo Scoring so each consecitive hit was 1 additional point of each successes hit Version 1.2 - Altered Playfield so top and bottom arrows were evenly spaced Version 1.1 - Altered Colors to score purple, playfield blue, chords yellow, note orange and miss marks red Version 1 - Initial Version 2600Dance.bas.bin Edited November 3, 2008 by Open Source Pong Quote Link to comment Share on other sites More sharing options...
EarthQuake Posted November 1, 2008 Share Posted November 1, 2008 (edited) Actually this concept has some huge potential. It really needs dynamic music (something similar to Lead), I can't stress that enough, but I'm sure you already have it planned. Also, this could use some visual sprucing up. Flashing colors, special effects. Basically whatever you can wrap your brain around that could 'sync' with the gameplay. Also, have you considered giving some slack based on how many consecutive "notes" you hit? Like say I miss two notes early on, and I get a good 30+ combo going, I should probably get some X's erased. Think of like in Guitar Hero or DDR (iirc) where you're allowed to miss so many notes before your 'meter' drops. Perhaps the difficulty could become ramped up by spacing the 4 boxes closer together, adjusting the speed at which they travel, or both. You could explore quite a few gameplay enhancements to keep this a very enjoyable game. I look forward to future versions. Edited November 1, 2008 by EarthQuake Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted November 1, 2008 Author Share Posted November 1, 2008 Ok, i will work some of your suggestions in. Quote Link to comment Share on other sites More sharing options...
ginnidog Posted November 2, 2008 Share Posted November 2, 2008 Sounds like a cool idea... Now, I need to download Stella........... Quote Link to comment Share on other sites More sharing options...
gambler172 Posted November 2, 2008 Share Posted November 2, 2008 Looks nice.... greetings Walter Quote Link to comment Share on other sites More sharing options...
Primordial Ooze Posted November 3, 2008 Author Share Posted November 3, 2008 I updated my game to include some of Earthquake's suggestions. See first post above for what's new. 2600Dance.bas.bin Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted November 3, 2008 Share Posted November 3, 2008 You might want to make it start only after hitting the fire button. If you played this on a real Atari 2600 and reached over to hit Reset, you'd be losing before you could even grab the joystick with both hands. Quote Link to comment Share on other sites More sharing options...
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