prostx23 Posted November 14, 2009 Share Posted November 14, 2009 Hi, I know GCC was responsible for the programming of most of the original 1984 launch titles, but did they do them all? Or all of the Fabulous Eleven? thanks, Mike Quote Link to comment Share on other sites More sharing options...
ApolloBoy Posted November 14, 2009 Share Posted November 14, 2009 All of them were done by GCC. Quote Link to comment Share on other sites More sharing options...
prostx23 Posted November 14, 2009 Author Share Posted November 14, 2009 All of them were done by GCC. Thanks, I was under the impression that the LucasFilm games had their own programming staff. Mike Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted November 14, 2009 Share Posted November 14, 2009 (edited) Thanks, I was under the impression that the LucasFilm games had their own programming staff. Mike Lucasfilm did Ballblazer and Fractalus. Edited November 14, 2009 by DracIsBack Quote Link to comment Share on other sites More sharing options...
prostx23 Posted November 14, 2009 Author Share Posted November 14, 2009 Thanks, I was under the impression that the LucasFilm games had their own programming staff. Mike Lucasfilm did Ballblazer and Fractalus. So GCC did them all except the LucasFilm Games? Quote Link to comment Share on other sites More sharing options...
Mord Posted November 15, 2009 Share Posted November 15, 2009 So GCC did them all except the LucasFilm Games? No. GCC did all of the launch titles that were ready to go in 1984 when the 7800 had a short test launch before the Tramiels pulled the rug out from under it for a couple of years. Games that came out later were done by a small variety of companies. Quote Link to comment Share on other sites More sharing options...
jaybird3rd Posted November 15, 2009 Share Posted November 15, 2009 I'm pretty sure GCC did Ballblazer and Rescue on Fractalus along with the other launch titles. Steve Golson talked about the development of both games in his 7800 20th Anniversary presentation with Curt Vendel, and I believe he even had a prototype of RoF. Quote Link to comment Share on other sites More sharing options...
prostx23 Posted November 16, 2009 Author Share Posted November 16, 2009 I'm pretty sure GCC did Ballblazer and Rescue on Fractalus along with the other launch titles. Steve Golson talked about the development of both games in his 7800 20th Anniversary presentation with Curt Vendel, and I believe he even had a prototype of RoF. Hi, That's what I'm confused about. That GCC 20th anniversary presentation did indeed give the impression that they were involved in programming it, but the instruction manual only mentions LucasFilm staff. Perhaps LucasFilm programmed it but since it was GCC's system, maybe they assisted or simply acted as consultants? Mike Quote Link to comment Share on other sites More sharing options...
BrianC Posted November 16, 2009 Share Posted November 16, 2009 I'm pretty sure GCC did Ballblazer and Rescue on Fractalus along with the other launch titles. Steve Golson talked about the development of both games in his 7800 20th Anniversary presentation with Curt Vendel, and I believe he even had a prototype of RoF. Hi, That's what I'm confused about. That GCC 20th anniversary presentation did indeed give the impression that they were involved in programming it, but the instruction manual only mentions LucasFilm staff. Perhaps LucasFilm programmed it but since it was GCC's system, maybe they assisted or simply acted as consultants? Mike Maybe the credits in the manual were for the original version of Ballblazer rather than the 7800 port? Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted November 16, 2009 Share Posted November 16, 2009 It's also possible that GCC and Lucasfilm collaborated. Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted November 16, 2009 Share Posted November 16, 2009 ...before the Tramiels pulled the rug out from under it for a couple of years. Not entirely accurate. While all projects were frozen initially, the issue with the 7800 was regarding money and who owed GCC what for the MARIA, which was paid about 9 months later by Atari Corp. Pretty common over that time period, there was a lot of legal and financial questions back and forth on a number of properties and issues over that time period. Once that was cleared up and all issues settled, they actually were promoting the 7800 at the January '86 CES. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.