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Draconland - Bombliss 2600 (mockup)


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Hi people.

 

Tetris was never my favorite stile of game but bombliss variation rules and I enjoyed it alot as a kid.

 

If you never played bombliss, all pieces contain 1 bomb wich explodes if the row is filled.

You need 2 or more bombs to explode the row, if the row haven't bombs, nothing happen but it count as "combo". With more lines filed the explosion is bigger. If the explosion touch another bombs, they explodes too.

If you put 4 little bombs together, they turns into a big bomb.

Well watch the video if you never played it :

 

 

How this game could be done in the 2600?

 

I think the best solution was pf interlaced lines, one line shows the blue blocks, another the bombs only.

I need 2 pf data becouse the game uses 10 squares per row.

The explosion fx uses GRPX over sized (quad size). The unique gap is the big bomb, they can't to be displayed, besides this, the big bomb can be coded and the effect is the same.

 

The puzzle mode is a must have in this game.

 

Check out the animated gif I made, this is how the bombliss could looks in the 2600, the game is plenty doable.

 

Another project to my endless to do list :P

 

http://www.atariage.com/forums/index.php?app=blog&blogid=263&showentry=6861

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