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HSC Season 7 Week 31 - Burgertime


Ze_ro

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Important Note: This weeks competition is over and no further scores will be accepted.

 

Build beautiful burgers by dropping buns and patties onto a plate. Dodge horrible hot dog. Defy brawling bread sticks. Pepper enormous eggs and charging cheese. Score points by squashing those nasties with a falling bun. Build all the burgers and you move on to the next maze. Get too close to a nasty, though, and it's back to Burger School for you in short order.

 

s_BurgerTime_2.png

 

Game Information
  • Game Name: Burgertime
  • Released By: Mattel, 1982
  • Left Difficulty: N/A
  • Right Difficulty: B / Novice (1 Player)
  • Game Mode: Default
  • Chosen By: roadrunner

Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Wednesday March 24th at 1:00 AM (CST).

 

Current High Scores
  1. 42,700 (roadrunner) [+11]
  2. 38,450 (toymailman) [+10]
  3. 37,250 (Zoyx) [+9]
  4. 30,300 (darthkur) [+8]
  5. 28,250 (zylon) [+7]
  6. 14,500 (katana) [+6]
  7. 13,500 (oyamafamily) [+5]

Best Tips
  • Zoyx [+2]

Challenges
  • None yet

TwinGalaxies Top 3
  1. 66,550 (Ryan Gavigan) (Emulator)
  2. 52,600 (Ryan Gavigan)
  3. 43,600 (Stephen R Riesenberger)
(Game 1, Difficulty B)
Current Standings
  1. toymailman [301]
  2. Zoyx [217]
  3. darthkur [175]
  4. shadow460 [133]
  5. roadrunner [122]
  6. oyamafamily [116]
  7. Cebus Capucinis [107]
  8. JacobZu7zu7 [93]
  9. LarcenTyler [86]
  10. Atardi [84]
  11. Deteacher [81]
  12. vjames [71]
  13. aftermac [70]
  14. Captain Beard [61]
  15. godzillajoe [56]
  16. keilbaca [42]
  17. zylon [40]
  18. katana [39]
  19. Mister VCS [38]
  20. brandondwright [30]
  21. Vectorman0 [29]
  22. Carey85 [29]
  23. 4Ks [29]
  24. homerwannabee [26]
  25. Impaler_26 [26]
  26. Hornpipe2 [25]
  27. SpiceWare [24]
  28. Wickeycolumbus [22]
  29. pis [19]
  30. devwebcl [13]
  31. Nathan Strum [11]
  32. LoneWolfSeth [10]
  33. LaserHawk [10]
  34. joeypsp [9]
  35. Tr3vor [9]
  36. kote [8]
  37. Animan [6]
  38. Pioneer4x4 [6]
  39. HatNJ [6]
  40. chuckwalla [5]
  41. Chris Leach [5]
  42. MIKE5200 [4]
  43. Skaarg [4]
  44. JayWI [3]
  45. Shannon [2]
  46. jeremysart [2]
  47. vintagegamecrazy [2]
  48. sloth713 [2]
  49. jjd [2]
  50. SpaceInvaders [2]
  51. ChrisKoopa [1]
  52. SeaGtGruff [1]
  53. Nati [1]
  54. disjuakifa [1]




 

Scoring Points in Burgertime
  • Drop a Hamburger Part - 50 points
  • Squash an Egg or Cheese with a Falling Hamburger Part - 100 points
  • Squash a Hot Dog or Bread Stick with a Falling Hamburger Part - 200 points
  • Drop a Nasty with a Hamburger Part - 500 points
  • Ice Cream, French Fries or Coffee - 500 points

 

Hints and Tips

The Manual

 

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy available online. Here are the hints it provides:

  • SAVE PEPPER for the times you need it most. Don't waste it on nasties that are easily avoided.
  • Try to get the HIGHEST point value for EACH hamburger part that you drop. Try SQUASHING a nasty! Better yet give him a fast ride down on a falling bun!
  • REMEMBER, your chef STOPS while he peppers a nasty. Don't get blind sided by a marauding bread stick while you're busy peppering a hot dog.
  • Keep away from the corners after squashing a nasty or giving him a ride. The same nasty could return in that corner and could run right smack into your chef.

 

Zoyx

 

As far as AI, it is very basic. On the first screen, all baddies must turn at an intersection... the turn they make (if there is a choice) will be toward you.

 

On the 2nd screen and thereafter... the hot dog makes a bee-line for you. The other foods still must turn at intersections.

 

--Zero

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Twin Galaxy records:

 

1) 52,600 Ryan Gavigan

2) 43,600 Stephen R Riesenberger

3) 19,300 Greg Troutman

 

The EMU record is 66,550, also by Ryan.

 

My teenager hi-score: 48,840

 

I think we have the talent here to break those records.

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As far as AI, it is very basic. On the first screen, all baddies must turn at an intersection... the turn they make (if there is a choice) will be toward you.

 

On the 2nd screen and thereafter... the hot dog makes a bee-line for you. The other foods still must turn at intersections.

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