Curt Vendel Posted March 18, 2010 Share Posted March 18, 2010 (edited) Ever wonder just how much Atari dished out to Developers for the games that were developed for the Atari Jaguar64 game console? Have a look - you'll never call the Tramiels cheapskates again.... Click on the link at the bottom of the page. http://www.atarimuseum.com/videogames/consoles/jaguar/jagmenu/jagfiles.htm Also on that page is information on the Vent-Atari agreement, Vent was a company owned by Nolan Bushnell and his Catalyst Company, he and Sam Tramiel were inking a deal for him to sell Set Top boxes based on Jaguar 64 technology... Curt Edited March 18, 2010 by Curt Vendel 4 Quote Link to comment Share on other sites More sharing options...
+jsmith73 Posted March 19, 2010 Share Posted March 19, 2010 DAAAAMN.... That's a lot of numbers.... Quote Link to comment Share on other sites More sharing options...
Tom-Lynx Posted March 19, 2010 Share Posted March 19, 2010 Wow....$450K for Alien vs. Predator. I'm not a programmer, but I'm taking a wild guess that it beats the homebrew scene. Quote Link to comment Share on other sites More sharing options...
kskunk Posted March 19, 2010 Share Posted March 19, 2010 Thank you Curt for yet more insight into Atari's final days! Wow....$450K for Alien vs. Predator. I'm not a programmer, but I'm taking a wild guess that it beats the homebrew scene. But AvP required a big team. They had 3 programmers, 3 level designers, 4 artists, and 7 people contributing music and sound effects. The numbers seem to show that only $225K was paid out "through 8/26/95", or half of the "contractual commitment". I wonder how that commitment worked. Given that AvP had been out for almost a year by then, it seems like Rebellion was getting ripped off. Assuming 5-6 of them were full-time on the project, and the rest were come-and-go contractors, $225K is not even worth showing up to work. They must have had some other investors (even internal investment) to afford to publish that game. They probably made $1 million or more in sales, but even $1 million is peanuts when you're talking about salaries for 17 people on a multi-year project. - KS 1 Quote Link to comment Share on other sites More sharing options...
busterm Posted March 19, 2010 Share Posted March 19, 2010 Thank you Curt for yet more insight into Atari's final days! Wow....$450K for Alien vs. Predator. I'm not a programmer, but I'm taking a wild guess that it beats the homebrew scene. But AvP required a big team. They had 3 programmers, 3 level designers, 4 artists, and 7 people contributing music and sound effects. The numbers seem to show that only $225K was paid out "through 8/26/95", or half of the "contractual commitment". I wonder how that commitment worked. Given that AvP had been out for almost a year by then, it seems like Rebellion was getting ripped off. Assuming 5-6 of them were full-time on the project, and the rest were come-and-go contractors, $225K is not even worth showing up to work. They must have had some other investors (even internal investment) to afford to publish that game. They probably made $1 million or more in sales, but even $1 million is peanuts when you're talking about salaries for 17 people on a multi-year project. - KS The papers show it listed as a CD so Im assuming this had nothing to do with the Cart release in 94. What gets me is how much money they dumped in to Highlander esp what had already been paid out. I also noticed that Iron Man, Big Hurt and TRF were all very large amounts of Cashed already pumped into them and then canceled. I wonder if they ever broke even on NBA Jam. Poor Yak only got 50K for his work on Defender what a shame when you look at what some of the other games were invested in. Quote Link to comment Share on other sites More sharing options...
kskunk Posted March 19, 2010 Share Posted March 19, 2010 Poor Yak only got 50K for his work on Defender what a shame when you look at what some of the other games were invested in. I have to assume Yak negotiated a smaller sum in exchange for larger per-unit profits... right? I wonder if he'd remember... -KS Quote Link to comment Share on other sites More sharing options...
+rdemming Posted March 19, 2010 Share Posted March 19, 2010 Wow....$450K for Alien vs. Predator. I'm not a programmer, but I'm taking a wild guess that it beats the homebrew scene. The payment was done to "20th Century Fox" so it might only be the cost of the license and not development. And according to the sheet, it was for a CD version and it was canceled (The 'N" in the status field). Robert Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted March 19, 2010 Author Share Posted March 19, 2010 The shame lies in the fact that for many games, the quality and effort were subpar, we've seen from many of today's homebrewers on the Jaguar, that the system is quite capable of doing great games. Quote Link to comment Share on other sites More sharing options...
sh3-rg Posted March 19, 2010 Share Posted March 19, 2010 Thanks for posting, interesting stuff Quote Link to comment Share on other sites More sharing options...
Retro Rogue Posted March 19, 2010 Share Posted March 19, 2010 What's interesting as well are all the ones that are listed with "PC rights" that would have fallen in to their Atari Interactive project. Quote Link to comment Share on other sites More sharing options...
justclaws Posted March 19, 2010 Share Posted March 19, 2010 Hi Curt, Ever wonder just how much Atari dished out to Developers for the games that were developed...Another amazing find, thanks for publishing that insight.This kind of digital archaeology of the commercial world is just fascinating. Cheers! JustClaws. Quote Link to comment Share on other sites More sharing options...
CD-i Posted March 19, 2010 Share Posted March 19, 2010 so atari have paid 170000$ for supercross 3D, a game they got nothing but laughs at... Quote Link to comment Share on other sites More sharing options...
Zerosquare Posted March 19, 2010 Share Posted March 19, 2010 Interesting info, as always with Curt. Thanks for making it available ! Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted March 19, 2010 Share Posted March 19, 2010 Very cool, as always thanks for sharing Curt! Quote Link to comment Share on other sites More sharing options...
STGuy1040 Posted March 21, 2010 Share Posted March 21, 2010 (edited) Did anyone notice a certain title on page 4? It shows Mortal Kombat 3 planned for Jaguar CD. It also shows that Atari had already spent money on development and was still in the process of paying off Williams / Probe. Could this mean that an unfinished proto could be floating around somewhere? Thank you for sharing this with the community! Edited March 21, 2010 by STGuy1040 Quote Link to comment Share on other sites More sharing options...
CD-i Posted March 21, 2010 Share Posted March 21, 2010 there is no doubt that a proto exist or has, since someone here has played a early version on jag back in the days... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.