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ProSystem developer requests


GroovyBee

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any chance you could post or PM me the newish code so I can fiddle with it in the PSP port and see what comes of it?

 

I've optimised the MARIA line RAM to buffer code and tested it as much as possible. Writing graphics data to the MARIA line RAM is being worked on at the moment so its not in a fit state to go out the door. There are quite a few changes elsewhere too.

 

I'll compare the new code with the PSP code and note any major differences. I'll also have a look at the PSP's buffer to display code to see if there is any mileage in optimising that.

 

I'm hoping to get a new version (source and executable) out this week. Then I'll move on to make it more developer friendly.

 

Where can I get a PSP compiler system from?

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