RSS Bot Posted April 13, 2010 Share Posted April 13, 2010 Hi there! Look at the size of those sprites! http://home.arcor.de/cybergoth/xype/swordofsodan.gif There you go, that was the main sales argument of the game when it came out Well, this was early in 1989, when slowly more and more original Amiga software was created. Sword of Sodan was part of that first wave, just like e.g. F/A 18 Interceptor or Populous. While the graphics were impressive and the audio respectable, the gameplay didn't follow suit. Clearly inspired by Arcade games like Ghosts'n'Goblins (it even has a level with Ghouls!), you're fighting your way once again from left to right through a good dozen stages. They are mostly rather short and easy or to quote my "Power Play" magazine, they almost take longer to load than to play ...</img></img> http://www.atariage.com/forums/blog/54/entry-6973-playing-sword-of-sodan-amiga/ Link to comment Share on other sites More sharing options...
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