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s0c7's Blog - Odin


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Bifröst lives on in a new form. I just realized today that I almost always rename my games at some point during their life (Phantom II/Cold War/Dungeon all had other titles at some point). Anyway... this is now called Odin (after the God). Basically it continues to be my experiment to see what I can do with asm.

 

Main differences from Bifröst:

 

A tiny bit of digitized speech.

Game no longer ends.

No difficulty switch settings.

Increased score/hi to 3 digits.

Scrolling rainbow victory screen now the end of round screen.

Next round doesn't begin until you hit fire (after a brief delay). So you can take a break if needed.

Each round has 50 Frost Giants followed by 50 Fire Giants. The Fire Giants move slightly faster than the Frost Giants. During the next round the Frost Giants move at the previous Fire Giant Speed and the Fire Giants move faster than that. Etc.

Enemies start out slower than they did in the original.

 

bin.gif odin_06-06-10.bin (4K)

Number of downloads: 0

 

Wouldn't be a...

 

http://www.atariage.com/forums/blog/254/entry-7110-odin/

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