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For whom it may concern - Star Castle brainstorming


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With the recent thread about the never to be released, new Star Castle homebrew, I first tried to understand from the available videos and screen shots, how it is done.

 

The rings and gun are drawn using the 48 pixel routine, using large, precalculated ROM blocks. I described that a bit more detailed that in the very thread. All other objects are probably drawn with the ball (though I am not 100% sure here).

 

The result looks pretty impressive, but there is one pretty obvious difference from the arcade original:

The rings are spaced much wider, making the inner ring very small and the outer ring a bit large.

 

So I though about a way to make the spacing narrower and the overall size a bit smaller to give the player more room to maneuver and came up with the setup displayed in the attached picture.

 

You can see that there are 7 kernels, with all but the center kernel being rather simple to draw. For the center kernel, for GRP1a and GRP0c, the data of the precalculated inner and...

 

http://www.atariage.com/forums/blog/144/entry-7275-star-castle-brainstorming/

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