RSS Bot Posted August 15, 2010 Share Posted August 15, 2010 I started working on a Wonder Boy (AKA Adventure Island) clone a couple weeks ago, I thought I'd share this little demo The graphics are placeholders, of course. Physics are also terrible at the moment. The kernel currently supports: * Single line resolution P0 with color update every line * Single line resolution P1 with solid color * 5 buffered (scrollable) 16 line asymmetrical PF rows I still need to find time to display the ball sprite (for the projectiles). Let me know what you think! http://www.atariage.com/forums/blog/207/entry-7336-wonder-boy-2600-wip/ Link to comment Share on other sites More sharing options...
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