Jump to content
IGNORED

Quick sound question


jbs30000

Recommended Posts

When a collision is detected the program jumps to a subroutine where the volume is set to 5 and a counter is set to 10. When the program goes back to the main loop, the counter counts down to 0, and when it hits 0 the volume goes back to 0.

 

However, for whatever reason, the sound isn't made until Mario lands on the ground again.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...