+Random Terrain Posted September 24, 2010 Share Posted September 24, 2010 Has anyone thought about what is best for a copyright message? Do we use our AA usernames or real names? Does it matter? Quote Link to comment Share on other sites More sharing options...
+Propane13 Posted September 24, 2010 Share Posted September 24, 2010 Whenever I insert a copyright string into code, I use my real name. -John Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted September 24, 2010 Share Posted September 24, 2010 Real name for me too. Quote Link to comment Share on other sites More sharing options...
RevEng Posted September 24, 2010 Share Posted September 24, 2010 (edited) I think that a real name looks better. From a legal standpoint it doesn't make a whole lot of difference, since the game is copyrighted even if there's no notice. If someone else claims they wrote the game then a notice with an alias may make proving ownership tougher. Edited September 24, 2010 by RevEng Quote Link to comment Share on other sites More sharing options...
+Philsan Posted September 24, 2010 Share Posted September 24, 2010 Real name. Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted September 24, 2010 Author Share Posted September 24, 2010 Looks like "real name" wins. Thanks. Quote Link to comment Share on other sites More sharing options...
HammR25 Posted September 24, 2010 Share Posted September 24, 2010 I'd use my porno name. Quote Link to comment Share on other sites More sharing options...
youki Posted September 24, 2010 Share Posted September 24, 2010 If i can i use my real name. But sometimes putting the nickname it saves few bytes!! Quote Link to comment Share on other sites More sharing options...
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