RSS Bot Posted October 7, 2010 Share Posted October 7, 2010 My bank for playfield graphics is filling up too fast. I have 16 basic room types (based on exit variations). I wanted each room type to have at least 3 different styles: Full room, Tunnel and Maze. Now that I have most full room and tunnel styles done I've only got 300+ bytes free. Ouch. What I've come up with is rendering the top, middle and bottom in sections to reduce duplication of data. Check out what I mean below: ... http://www.atariage.com/forums/blog/381/entry-7523-three-section-playfield-screens/ Link to comment Share on other sites More sharing options...
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