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EricBall's Tech Projects - StarCraft 2 demo


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I've just played through the StarCraft2 demo for the n'th time. Part of me wants to like it, but I can't get past the basic nature of RTS - having micromanage everything in real time.

 

I have to say I never played the original StarCraft. The closest RTS I've ever played was Pikmin. But the resource management on that one is pretty minimal and there's no need to protect your base.

 

Anyway, although I like the single player storyline, I'm just having problems trying to optimally use my base and my troops at the same time. While I focus on my base, my troops are sitting idle or taking fire. While I walk my troops toward the next objective, my base or SCV finishes it's build queue and stops producing fresh troops or buildings. I really wish there was a co-op option, so one player could focus on the resource management and the other on the troops. Of course, if you have multiple battle groups then someone would still need to multitask.

 

The troop controls...

 

http://www.atariage.com/forums/blog/7/entry-7729-starcraft-2-demo/

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