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atari2600land's Blog - Castle of Doom


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OK, so I'm programming this game for the Virtual Boy called Castle of Doom. It's about a guy stuck in a castle and he must find doors. Each door he finds brings him closer to exiting the castle. I guess you could say it's Mario meets Chip's Challenge, except there's no coins or chips to collect, only enemies. These enemies are very crudely drawn bats. Touch a bat, and you go back to the starting position in the room. These are placeholder graphics for the bats until I can get or design new ones. Whenever I go to program in C, it's lots of yelling and cursing, like "Why does the computer hate me?!" Woke up to snow this morning. It wasn't sticking, nor were Odyssey 2 games falling out of the sky. Those games came in a package on my doorstep about noon. Apparently the post office delivers big packages seperate from the mail? In this package were Pick Axe Pete, Sub Chase/Armored Encounter, Monkeyshines, and Out of this World/Helicopter Rescue....

 

http://www.atariage.com/forums/blog/168/entry-7733-castle-of-doom/

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