MaximRecoil Posted April 8, 2012 Share Posted April 8, 2012 (edited) It completes the common ground circuit, but why is it there as opposed to just a jumper/trace? And what is it specifically; i.e., what type of component is it and what's its value? I converted an NES controller to a 7800 controller recently, and none of the instructions I found online include that component (they only include the two 620 ohm resistors). Instead, they simply call for a jumper wire to complete the ground. I converted the NES controller according to instructions I'd found, and it worked as it should, for both 2-button and 1-button 7800 games, as well as 2600 games (on both a 7800 console and a 2600 console). However, I noticed tonight while playing Missile Command on my 2600 console, that every so often a single button press would fire off 2 shots in rapid succession. I began to wonder if perhaps that component on the Pro-Line's PCB is performing an anti-bounce function. So I took the NES-to-7800 controller apart; removed the jumper wire that was completing the ground; removed that mystery component from the Pro-Line's PCB; and soldered it into the NES-to-7800 controller's PCB in place of the jumper wire. So far I haven't had any more instances of 2 shots per button press; it is working perfectly; 1 shot per button press just as it should. I would like to know what that component is though so I can buy some to use if I convert more NES controllers to 7800 controllers. Edited April 8, 2012 by MaximRecoil Quote Link to comment Share on other sites More sharing options...
+Mitch Posted April 8, 2012 Share Posted April 8, 2012 It's a ferrite bead. Mitch Quote Link to comment Share on other sites More sharing options...
Prodos8 Posted April 8, 2012 Share Posted April 8, 2012 It's a ferrite bead. Mitch Yep, ferrite bead inductor. It only serves as a jumper though. I've converted stuff to work as 7800 two button sticks and omitted that part entirely without any issues. Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted April 9, 2012 Author Share Posted April 9, 2012 Thanks. What purpose would a ferrite bead serve here? If they only needed a jumper it would have been cheaper to just use a jumper, or design the PCB with a trace connecting those two points in the first place. What were they trying to accomplish by placing a ferrite bead there? Does it do anything at all that could be considered beneficial to the joystick operation or to anything else? Quote Link to comment Share on other sites More sharing options...
+bcombee Posted April 9, 2012 Share Posted April 9, 2012 Ferrite beads are usually used to reduce RF interference. Perhaps they were having a problem with RF frequencies being radiated over the joystick cable on some units. Quote Link to comment Share on other sites More sharing options...
Rex Dart Posted April 9, 2012 Share Posted April 9, 2012 Maybe it's to allow better operation with extension cables? Quote Link to comment Share on other sites More sharing options...
MaximRecoil Posted April 11, 2012 Author Share Posted April 11, 2012 I don't suppose anyone has any of these ferrite beads from a Pro-Line laying around do they? I looked on Mouser and Digikey but there but there are tons of them, with various "Impedance @ Frequency" and DC resistance values; so I'd like to just get one from a Pro-Line that's perhaps already been gutted for its cord or whatever. Quote Link to comment Share on other sites More sharing options...
Underball Posted April 11, 2012 Share Posted April 11, 2012 I believe that's a Sux Capacitor. Quote Link to comment Share on other sites More sharing options...
Enig Posted April 11, 2012 Share Posted April 11, 2012 I believe that's a Sux Capacitor. But will it help it run at 1.21 Jiggawhats? Quote Link to comment Share on other sites More sharing options...
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