+Gemintronic Posted July 13, 2013 Share Posted July 13, 2013 Is there any common cause for a scrambled Title Screen kernel display? I'm working on a game that: 1. Jumps from bank 1 to bank 4 for the title screen and music. 2. Jumps to bank 2 for in intro screen 3. When it tries to jump back to bank 4 the title screen gets reversed and scrambled. Any ideas? Please note I'm only guessing that bank switching is a factor. In all honestly I'm not sure WHAT the typical culprits are in a scrambled title screen. Quote Link to comment Share on other sites More sharing options...
RevEng Posted July 13, 2013 Share Posted July 13, 2013 Try setting REFP0=0 and REFP1=0 before you jump back to the title screen. 1 Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted July 14, 2013 Author Share Posted July 14, 2013 Try setting REFP0=0 and REFP1=0 before you jump back to the title screen. That was THE solution. Many thanks! Maybe this is a big enough gotcha to document on R.T.s reference page? Quote Link to comment Share on other sites More sharing options...
RevEng Posted July 14, 2013 Share Posted July 14, 2013 I should probably just do the same in my code. I have a DPC+ bug fix I need to release too, so I'll add it in 1 Quote Link to comment Share on other sites More sharing options...
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