+grips03 Posted November 13, 2013 Share Posted November 13, 2013 (edited) I'm making a Atari 5200 controller PCB with rapid fire for NeoGeoX controller with a built in keypad. I'm working on the rapid fire part and here are my results so far. Rapid fire right is every 200ms, i.e. 5 per second. r1=1.8k r2=150k c1=1uf 555 calc here http://www.bowdensho...ts.info/555.htm Rapid fire works good: Frogger - Just hold button and play like any other system. Defender Moon Patrol Asteroids Dreadnaught Factor Wizard of Wor - perhaps a little better, but perhaps not, hard to tell Berserk - you move when not shooting. Moves in a jerky way due constant switching between fire and no fire Zaxxon River Raid Vanguard Worse: Centipede - better to just hold the button Robotron is worse as the game has built in rapid fire Same: Millipede Space Invaders - still one shot on screen Dig Dug - allows you just hold button and auto fire, but not sure if its any faster than pressing button Super Cobra Xevious - or slightly worse Edited November 13, 2013 by grips03 1 Quote Link to comment Share on other sites More sharing options...
jcleverly Posted November 16, 2013 Share Posted November 16, 2013 i would think it would make galaxian more entertaining. Quote Link to comment Share on other sites More sharing options...
zylon Posted November 16, 2013 Share Posted November 16, 2013 I can definitely see this making TDF more fun. Quote Link to comment Share on other sites More sharing options...
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