Jump to content
IGNORED

Faking multiple sprites?


Retro Lord

Recommended Posts

How would I go about if I want to fake multiple sprites? I want player 1 too ocupy certain locations on the screen at the same time so I thought some kind of cycle routine could work where it was sent to the locations really fast. And when player1 collides with player0 on that location it stops going to that location untill they all have been visited. Like coins in a mario game. Any ideas on how such a thing might be done?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...