Tyler Frisbee Posted February 2, 2015 Share Posted February 2, 2015 (edited) I recently added a title screen and for some reason my game flickers black after the title screen ends. It doesn't flicker when I don't add the title screen...any ideas? Thanks for the help! Dragon Defense_Title.bas Dragon Defense_Title.bas.bin Edited February 2, 2015 by Tyler12464 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 3, 2015 Share Posted February 3, 2015 You're not using all of the banks for romsize 16k: randomterrain.com/atari-2600-memories-batari-basic-commands.html#bankswitching_chart That could be the problem. Quote Link to comment Share on other sites More sharing options...
Tyler Frisbee Posted February 3, 2015 Author Share Posted February 3, 2015 (edited) I dropped the ROM size from 16k to 8k and so I only use the two banks but the problem is persisting. I also thought that it might have something to do with my drawscreens, and adding some in certain parts of the program does somewhat decrease the amount of flickering, but it lags the game and the flickering is still very noticeable Edited February 3, 2015 by Tyler12464 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted February 3, 2015 Share Posted February 3, 2015 You have some REMs without a space again and you have an if without a then: _ if r = 0 goto draw1 _ You should fix those problems, but that's not what is causing the flashing problem. You're also going over 262. All of those pfpixels are dragging the program down. Comment them out and you'll see that the flashing goes away. Quote Link to comment Share on other sites More sharing options...
Tyler Frisbee Posted February 3, 2015 Author Share Posted February 3, 2015 Wow, thanks for helping me out again. Lol I guess I have a proclivity for making silly mistakes. Thanks so much for all the assistance! Quote Link to comment Share on other sites More sharing options...
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