Atari8guy Posted February 6, 2015 Share Posted February 6, 2015 I have the ST disk version of this, but I don't have the manual. I do have the wheel. Does anyone have a scan of the manual (or an actual manual they want to part with?) The atarimania one is in German. Failing that, I have found the C64 one online, is the game an exact enough port that it will work? Thanks in advance..... Quote Link to comment Share on other sites More sharing options...
+DarkLord Posted February 8, 2015 Share Posted February 8, 2015 Working tonight, I've got that boxed up somewhere - I'll try to look it up tomorrow if no one else answers you before then... Quote Link to comment Share on other sites More sharing options...
Bill Loguidice Posted February 9, 2015 Share Posted February 9, 2015 I'm pretty sure all of the versions use the same base manual. Quote Link to comment Share on other sites More sharing options...
+DarkLord Posted February 9, 2015 Share Posted February 9, 2015 Grab that C64 version then, and if something comes up and seems to be different, ask here and I'll try to compare it to my copy. HTHs. Quote Link to comment Share on other sites More sharing options...
Hatta Posted February 9, 2015 Share Posted February 9, 2015 Generally they always used the same game manual, and dropped in a sheet with technical notes for getting the game running on your platform. Quote Link to comment Share on other sites More sharing options...
Major Havoc 2049 Posted February 9, 2015 Share Posted February 9, 2015 I have a boxed copy of Curse of the Azure Bonds for the ST. The manual is the same across all platforms. There is an Atari ST Data Card as well. The data card covers System Requirements, Hard Disk Installation, playing from floppy, transferring characters from Hilsfar, movement, tips, etc.. If you have any questions, just let me know. I played Azure Bonds from my hard drive, which is nice. If you have Hilsfar, transferring characters that are leveled up a little from there will make things easier at the beginning. Unless you want to go old school and bust out some graph paper, there are maps of all the dungeons on the internet. I used the Curse of the Azure Bonds maps at A CRPG Directory, which is a great source for early CRPGs info. http://weekendwastemonster.net/crpgs/directory Quote Link to comment Share on other sites More sharing options...
+DarkLord Posted February 10, 2015 Share Posted February 10, 2015 Haven't looked, but in some instances there will be a few keyboard differences as well. That might be something to watch out for... Quote Link to comment Share on other sites More sharing options...
Atari8guy Posted February 10, 2015 Author Share Posted February 10, 2015 I'll try the C64 Manual....and we will see how it goes. I have the other ST AD&D SSI's complete, hopefully the keyboard commands match those. It might be in the communities interest still to have an english version of the manual uploaded to Atarimania at some point... Thanks guys. Quote Link to comment Share on other sites More sharing options...
Major Havoc 2049 Posted February 11, 2015 Share Posted February 11, 2015 I'll try the C64 Manual....and we will see how it goes. I have the other ST AD&D SSI's complete, hopefully the keyboard commands match those. Sure, guilt me.. j/k Curse of the Azure Bonds is the only Forgotten Realms Gold Box CRPG that was ported to the ST and doesn't play at all like the Dragonlance ActionRPGs. Hilsfar is in the Forgotten Realms universe, but it's a weird hybrid arcade mini-game RPG that lets you port characters over to Azure and Pool of Radiance. It would have been awesome if the Pool of Radiance port for the ST that was announced would have been released. Here you go. Quote Link to comment Share on other sites More sharing options...
Major Havoc 2049 Posted February 11, 2015 Share Posted February 11, 2015 Quote Link to comment Share on other sites More sharing options...
Atari8guy Posted February 11, 2015 Author Share Posted February 11, 2015 Many thanks!!!! Quote Link to comment Share on other sites More sharing options...
+DarkLord Posted February 14, 2015 Share Posted February 14, 2015 (edited) All this talk about this game makes me want to break it out and play it on my STacy at work (when its slow). Speaking of D&D, this is a bit off topic, but I figure we're all here because we're "tinker'ers" and love to play with things, make them and fix them, whether its cars, gadgets or beloved retro computers like the ST line. So we're running a Pathfinder D&D campaign at the local library every other weekend. We've up to level 16 characters now. I play a human battlecleric named "Jai-Senn". We've got a pretty good core group, with anywhere from 4-8 players consistently showing up. So after previously playing a 4e campaign for a few years, and using vinyl battle-maps and markers (which are fine, and reign supreme for flexibilty, considering you just erase and redraw), I thought I'd try to take our group to the next level by getting into card modeling and using props. It took awhile, learning the discipline and getting the right tools together but I've been pleased with the results. I'm attaching a few pics to show what we've come up with so far. I think we've done pretty good and everyone really seems to like the new "visual" effect of the props. The Inn: In the sewers underneath Everlund: More sewers (bigger shot): The lava room: Guard post/tower ruins: The Forest road (looks like a good place for an ambush, right?): And this is what it looks like when I'm putting together one of these sets: Fun stuff...! Edited February 14, 2015 by DarkLord Quote Link to comment Share on other sites More sharing options...
Tillek Posted February 14, 2015 Share Posted February 14, 2015 (edited) Ceiling mounted projector, pointed at the table! Or you can go this route too.... http://www.hirstarts.com/ My brother was big into doing these for awhile.... but alas, no group to play with. Everyone gets old, gets married, gets jobs... etc. Edited February 14, 2015 by Tillek Quote Link to comment Share on other sites More sharing options...
+DarkLord Posted February 14, 2015 Share Posted February 14, 2015 (edited) We acually thought about the projector route, at one point in time. After all, we're in the public library with some decent resources. Wound up not liking the "look" though. The IT director at the libarary, who also does most of our DM'ing had mentioned plaster blocks as well. Prices were a bit steep, but I suppose after you got the molds, it would pay for itself over time. I like the cardstock. I can work wiith it, and you can print the PDFs out over and over. It can be a little bit of time and work to get it right though. In the case of the map with the trees on it, I experimented a little bit. Underneath, beneath the tiles but on top of the base is a very then layer of sheet metal. I then put magnets on the bottom of the trees and the buildings and other props I use. We can re-use that same map over and over, just changing props. The magnets have worked great so far. Edited February 14, 2015 by DarkLord Quote Link to comment Share on other sites More sharing options...
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