Mountain King Posted February 8, 2015 Share Posted February 8, 2015 If bank 7 is exceeded Will graphics data overflow into another bank? Quote Link to comment Share on other sites More sharing options...
iesposta Posted February 8, 2015 Share Posted February 8, 2015 It probably just would not compile, and show how many bytes you have gone over. My large Donky Kong project has 4 single line playfields, two of them not in the graphics bank, and only 100 bytes left, and I've left out a lot of animation like a third run image, a top of climb image, the landing image, the rescue character doesn't wiggle and print help!, the barrels don't freeze and pop (kinda hated that slowdown anyway), etc. Quote Link to comment Share on other sites More sharing options...
Mountain King Posted February 8, 2015 Author Share Posted February 8, 2015 How did you assign the one line playfields to other banks? Quote Link to comment Share on other sites More sharing options...
iesposta Posted February 8, 2015 Share Posted February 8, 2015 How did you assign the one line playfields to other banks?I didn't. I draw it using data and "pfpixel x,x on" loops that bogax helped write. Quote Link to comment Share on other sites More sharing options...
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