Retro Lord Posted June 19, 2015 Share Posted June 19, 2015 (edited) This first post is now updated to include the latest verion of Dead Road: 2.2 which features 3 difficulties. Novice = first 3 levels. Pro = levels 4-5-6 and Super Pro = Levels 7-8-9-infinity. I haven't made it to level 7 yet myself so it may be to difficult or worse yet, unbeatable, therefore I need your help with playtesting. Rated M for mature. The world is ending and zombies are rising from their graves and are now wandering the earth, so get in your car and drive, drive, drive down Dead Road. Avoid the other drivers and run over the zombies. Hang on to your helmet, it's gonna be a bumpy ride! Features: Your car goes red with blood when hitting the zombies! Breakneck speed! Radical engine sound! Cars in different colors! Manual: Use the joystick to control your car left and right. When you crash, hit the reset switch to start over. Hitting zombies earn you 10 points. When you clear a stage you are awarded with 100 points. I hope you enjoy this fun little game, don't forget to rate & comment! DOWNLOAD : Dead Road 2.2.bin Edited June 23, 2015 by Retro Lord 6 Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted June 19, 2015 Share Posted June 19, 2015 I will give it a play this evening! Will there be a cart or CIB release? 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 19, 2015 Author Share Posted June 19, 2015 (edited) I don't know. I sent a message to Albert and if he has time I hope he'll try it out and maybe put it up on the Atari store. It all depends on that. I've personaly played it for about an hour straight, I think it's really addictive. And my highscore is 612 if anyone wants a challenge to beat =) The gameplay is inspired by Street Racer, but with zombies. Edited June 19, 2015 by Retro Lord 1 Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted June 19, 2015 Share Posted June 19, 2015 I don't know. I sent a message to Albert and if he has time I hope he'll try it out and maybe put it up on the Atari store. It all depends on that. It would probably have to be polished more. For example, having a 2 second pause when the game is over, then allowing the player to also restart with the fire button, not just with the reset switch. Related links: randomterrain.com/atari-2600-memories-batari-basic-commands.html#ex_tinkernut_world_deluxe randomterrain.com/atari-2600-memories-batari-basic-commands.html#sprite_missile_bankswitching_example 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 19, 2015 Author Share Posted June 19, 2015 Alright, feature added. Anything else that might be important to add before I release the updated version? 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 19, 2015 Author Share Posted June 19, 2015 (edited) V1.5. 2 second freeze time on the game over screen. Push the button to jump right back in the game, or just push the reset switch, a copyright stamp with a date of year at titlescreen and improved the random counter. DOWNLOAD : Dead Road 1.5.bin Edited June 19, 2015 by Retro Lord 1 Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted June 20, 2015 Share Posted June 20, 2015 And my highscore is 612 if anyone wants a challenge to beat =) at first I got........ then I got........... I'm getting closer! Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted June 20, 2015 Share Posted June 20, 2015 made some labels too......... Quote Link to comment Share on other sites More sharing options...
+Random Terrain Posted June 20, 2015 Share Posted June 20, 2015 Alright, feature added. Anything else that might be important to add before I release the updated version? The two example programs I linked to are based on Atari Game Standards and Procedures. The player can choose to start the game using the fire button or the reset switch, the game can be reset during gameplay if the reset switch is pressed, and after the 2 second game over pause, the player can choose to restart using the fire button or the reset switch. Those are the main things. You can also add things like auto-play and a pause feature. Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 20, 2015 Author Share Posted June 20, 2015 (edited) Congratulations on the highscores! Your doing great! And the labels are really cool, ArenaFoot! Thank you, RandomTerrain. I'll add in so the resetswitch can be pressed any time during the game. I'll look into Autoplay if I can squeeze that in. I'm trying to keep it 4k, and I really need to make a nicer titlescreen. Edited June 20, 2015 by Retro Lord 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 20, 2015 Author Share Posted June 20, 2015 (edited) Okay, I fixed everything up, new titlescreen and reset option whenever you want, no auto-play though. DOWNLOAD : Dead Road 2.0.bin Edited June 20, 2015 by Retro Lord 2 Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted June 20, 2015 Share Posted June 20, 2015 Excellent game!!! Fun to play love it!!! 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 20, 2015 Author Share Posted June 20, 2015 Glad to hear you like it. I think it's pretty much complete, but I have about 200kb left that I don't know what to do with, hm... 1 Quote Link to comment Share on other sites More sharing options...
neotokeo2001 Posted June 21, 2015 Share Posted June 21, 2015 Fun game. 2 Quote Link to comment Share on other sites More sharing options...
Arenafoot Posted June 21, 2015 Share Posted June 21, 2015 Fun game. Dead Road 2.0.png Wow! Great score! Quote Link to comment Share on other sites More sharing options...
sloth-machine Posted June 21, 2015 Share Posted June 21, 2015 (edited) This game is awesome. My high score is 422. If this came out in the heyday, it would be in my Atari all the time Alright, feature added. Anything else that might be important to add before I release the updated version? Only issue I had was sometimes the background color would go white, and hide the score while I was in the heat of the next round. Edited June 21, 2015 by sloth-machine Quote Link to comment Share on other sites More sharing options...
TrekMD Posted June 22, 2015 Share Posted June 22, 2015 Loving this. Simple but fun. Here is my score... Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 22, 2015 Author Share Posted June 22, 2015 Hm, those blocks in the red should not be there, is it version 2.0 you are running? Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 22, 2015 Author Share Posted June 22, 2015 Version 2.1. The playfield should never turn white now. Playtesting is greatly appreciated! Download : Dead Road 2.1.bin 2 Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted June 22, 2015 Share Posted June 22, 2015 Version 2.1. The playfield should never turn white now. Playtesting is greatly appreciated! Download : Dead Road 2.1.bin Excellent!!! 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 22, 2015 Author Share Posted June 22, 2015 Seems you guys are taking fancy to this little game. That makes me happy =) 4 Quote Link to comment Share on other sites More sharing options...
Hyperboy Posted June 22, 2015 Share Posted June 22, 2015 Seems you guys are taking fancy to this little game. That makes me happy =) It's a fun game, make some wicked box art and a manual and I would buy it! 1 Quote Link to comment Share on other sites More sharing options...
Retro Lord Posted June 22, 2015 Author Share Posted June 22, 2015 Sweet, let's hope Albert likes it and puts it on the store then =) 3 Quote Link to comment Share on other sites More sharing options...
Shawn Posted June 22, 2015 Share Posted June 22, 2015 Reminds me of the car graphics from that O2 game that came with cryptologic. Quote Link to comment Share on other sites More sharing options...
TrekMD Posted June 22, 2015 Share Posted June 22, 2015 Hm, those blocks in the red should not be there, is it version 2.0 you are running? Yes, that was using 2.0. I'll test 2.1 and see how it goes. Quote Link to comment Share on other sites More sharing options...
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