Super-Genius! Posted April 8, 2003 Share Posted April 8, 2003 Nir Dary and myself have been working on a Mega-Cart for three months. We have completed it with great success. Now, any "disk-only" game can be put on cartridge up to 4 Meg!! Also, it will be very easy to make a multicart or develop new 8-bit games up to 4 meg! We have put M.U.L.E. on cartridge and have two prototypes that we need to have tested by two M.U.L.E. experts! So, if you are M.U.L.E. expert, post here on AtariAge why you are, and we will pick two people to send these carts to FREE. Of course, you have to test them for us and give us your feedback! The ONLY criteria is you must be a member of the AtariAge forum for at least 30 days! Also, if you are interested in purchasing a production copy, which will be available by the end of the month, let me know!! The cost will be $34.95. Thanks for your help!! Mark Quote Link to comment Share on other sites More sharing options...
+Sauron Posted April 8, 2003 Share Posted April 8, 2003 I was once a M.U.L.E. "expert", but I haven't played that game in well over a decade. Oh well, I'd still be interested in purchasing a copy once they're available. Quote Link to comment Share on other sites More sharing options...
Goochman Posted April 8, 2003 Share Posted April 8, 2003 Well, I would consider myself an 'Advanced' MULE player - I ahve access to an Atari 800/XL/XEGS/130XE to test with. Ive won with all characters and my highest total with 1 player against the computer is over 120K (Ive seen some folks with 200K+)! I know about the Wumpus and feel I could shake things out pretty well. Thats my story and Im sticking with it Quote Link to comment Share on other sites More sharing options...
vespertillio Posted April 9, 2003 Share Posted April 9, 2003 Count me in when these puppys become available. I'm no MULE expert but it may give me a chance to free up that laptop I have been using for my SIO2PC cable. :-) Quote Link to comment Share on other sites More sharing options...
Daniel Thomas Posted April 9, 2003 Share Posted April 9, 2003 I would love to help you out, as I'm still a fan of MULE. Unfotunately, I don't have any classic Atari consoles. If anybody wanted to post any questions or problems on this board, I'll be glad to help as best I can. Quote Link to comment Share on other sites More sharing options...
Shannon Posted April 9, 2003 Share Posted April 9, 2003 hehe too bad my best friend lives 800 miles away. We used to play that game all the time.. My friend would always pick the one alien who had the money handicap, just as a challenge. I just recentally dug out my old system box so I could get to some back-ups of my old bbs. Is it just me or dos the SAP music archive version of M.U.L.E. sound waaaay off? Quote Link to comment Share on other sites More sharing options...
Nukey Shay Posted April 9, 2003 Share Posted April 9, 2003 Does Atari800Win have network support? Distance is getting to be less of a problem these days. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted April 9, 2003 Share Posted April 9, 2003 any feedback regarding mule & networksupport in atari800win 3.1 would be appreciated.... that would be cool to have a go with 3 other guys from atariage? anybody interested in playing mule with me? hve Quote Link to comment Share on other sites More sharing options...
aminerva Posted April 9, 2003 Share Posted April 9, 2003 I've got an 800xl, 65xe, & 130xe set up at my house. I'd love to test one, but if not I'm probably in to purchase one as well. I play the game all the time, on my 65xe usually (my original atari). I play often at work on the EMU as well. Quote Link to comment Share on other sites More sharing options...
Albert Posted April 9, 2003 Share Posted April 9, 2003 M.U.L.E. is a great game, one I spent quite a bit of time playing with friends back in the day. Will be great to see it available in cartridge form! ..Al Quote Link to comment Share on other sites More sharing options...
Jayson Posted April 9, 2003 Share Posted April 9, 2003 I've spent many happy hours with M.U.L.E. Had a four player game going within the last 6 months. I'd be glad to wringe a cartridge version out. Quote Link to comment Share on other sites More sharing options...
Daniel Thomas Posted April 9, 2003 Share Posted April 9, 2003 Does Atari800Win have network support? Distance is getting to be less of a problem these days. Yes, there is a version of the emulator called Atari800Win Plus that has online support. The latest version, 3.1 (or wherever the dot goes) can be found here: http://www.a800win.atari-area.prv.pl/ Now all we need is a GBA version of MULE to take on the road! That would just rock. Quote Link to comment Share on other sites More sharing options...
Shannon Posted April 9, 2003 Share Posted April 9, 2003 Anybody remember ever trying to play this thing with paddles? oh the day. I think my friend and I were experimenting (it was mostly just the two of us). He was really into M.U.L.E. and Ultima IV, the more strategic titles. Whereas another friend of mine who I used to spend time with earlier used to do alot of two player Zeppelin and Robotron (the twitch games). I would steer, he would fire. Anybody ever do this? Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted April 10, 2003 Share Posted April 10, 2003 Carts upto 4 Meg - that's awesome.... Are you using the XEGS big cart bank switching system or some new and cunning design??? Do you plan many big cart releases? Will all the parts to make your own carts be available to buy or will you offer a build a cart service for homebrew developers? sTeVE P.S. Have you gotten the rights from the original authors to the games you are converting?? Quote Link to comment Share on other sites More sharing options...
rsiddall Posted April 10, 2003 Share Posted April 10, 2003 P.S. Have you gotten the rights from the original authors to the games you are converting?? Wouldn't that be Dan "Dani" Bunten in the case of M.U.L.E.? And since "she" is no longer alive, who owns the rights to M.U.L.E - EA? I wouldn't mind having a copy of Seven Cites of Gold in cartridge format, too... Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted April 10, 2003 Share Posted April 10, 2003 I think (although I've not asked) that EA retain rights to all derivative works from MULE, Seven Cities too I imagine I would assume Dani's estate (if one exists) probably has her rights to MULE in some form too, or maybe ownership is amongst the other members of Ozark Sofscape, as they styled themselves back in the day.... sTeVE Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted April 10, 2003 Share Posted April 10, 2003 oh no....haven't know that one of the "genius in play" has gone... Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted April 10, 2003 Share Posted April 10, 2003 i am really sad... reading all at http://www.anticlockwise.com/dani/tributes.htm sorry... m.u.l.e. & 7 cities were my all time faves.... so he & she were part of my early live as teenager... brought me a lot of joy... (just singing in mind the mule start song with the walking mule... ) hve Quote Link to comment Share on other sites More sharing options...
Marc Oberhäuser Posted April 11, 2003 Share Posted April 11, 2003 Wow! I think it is a great idea to put Mule on a cartridge. Mule is one of my favourite all time classics and it's lot of fun on a Atari 400/800 with 4 joystick ports. 2 of my 3 original disk versions have gone bad by now and the 3rd one won't last forever, too. It would be awesome if you could do a PAL version as well (I am from Germany:). Regarding the copyrights: I have tried to aquire the rights for Mule from EA several years ago (for a GB/GBA version and a budget PC game) but after 3 or more months they told me that they cannot figure out who owns the rights. Don't have the emails anymore:/ I don't know what the result would be if you are going to ask them that question, again. A re-release of Mule on a cartridge base with manual, box etc. would rock for sure. Best, Marc. Quote Link to comment Share on other sites More sharing options...
Adam Huemer Posted April 11, 2003 Share Posted April 11, 2003 I disagree, charging $34,95!!! for a pirated copy of a 1983 Atari 8Bit game is incredibly lame. On the other hand if people are stupid enough to pay that, I couldn't care less. Quote Link to comment Share on other sites More sharing options...
Jetboot Jack Posted April 11, 2003 Share Posted April 11, 2003 I can assure you there isn't any uncertainty about the rights to MULE sTeVE Quote Link to comment Share on other sites More sharing options...
Super-Genius! Posted April 11, 2003 Author Share Posted April 11, 2003 I can tell you EXACTLY who owns the rights to M.U.L.E., IBM Corporation. They hired Electronic Arts to write it for them. It was registered January 30, 1986. The copyright registration number is TX-1-796-645. Quote Link to comment Share on other sites More sharing options...
Marc Oberhäuser Posted April 11, 2003 Share Posted April 11, 2003 Hehe, so it is no wonderm that EA couldn't find out:) Marc. Quote Link to comment Share on other sites More sharing options...
Adam Huemer Posted April 11, 2003 Share Posted April 11, 2003 I can tell you EXACTLY who owns the rights to M.U.L.E., IBM Corporation.They hired Electronic Arts to write it for them. It was registered January 30, 1986. The copyright registration number is TX-1-796-645. M.U.L.E. was released by Electronic Arts in 1983 on several platforms, in 1985 they converted it to the IBM PC Jr., according to rumours IBM bought the rights later. http://www.eidolons-inn.de/mule/ Quote Link to comment Share on other sites More sharing options...
Super-Genius! Posted April 11, 2003 Author Share Posted April 11, 2003 M.U.L.E. was released in 1983, BUT the release date has NOTHING to do with when the copyright is granted. If you filed for a copyright TODAY, you would be lucky if the copyright office recorded it by the end of 2004!! In fact, Ozark Softscape who did the original programming NEVER even filed for a copyright. Quote Link to comment Share on other sites More sharing options...
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